Member 1428
14 entries
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Immortal since Jan 8, 2008
Uplinks: 0, Generation 3
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  • Chelsea’s projects
    Branding the Species
    Background: Voyager’s Interstellar record is a disk with encoded information that was attached to two space probes currently making their...

    Emergence and Navigating...
    Develop a generative, emergent process to fill space (2D or 3D) using only black lines. Modify a known process or invent your own. Implement your...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.
    Sun, Feb 10, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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    My concept for this project was cellular mutation. As the mutagen (seen as a rotating black line with a behavior pattern dissimilar to that of the rest of the cells) comes into contact with each a cell, the cell's phenotype is altered by expanding the radius of the line.This mutation is permanent and continues as the mutagen passes through all 1500 'cells'.

    Mon, Jan 28, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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    For my emergent process, I am going to explore the biological processes of cellular mutation. I am primarily interested in exploring these mutations by illustrating the individual interactions between cells and external mutagens. I clarify the type of mutation as being external because I am not interested in exploring the types of mutations that a cell spontaneously self-induces. I am more interested in exploring the interactions between mutagens and cells and the types of mutations that emerge as a result. I think that illustrating these types of interactions will yield a much more compelling visual work than would a composition describing the random mutation of cells devoid any external cause. This will be an experiment in how different mutagens impact different cells, well, differently. The interactions will not just be between just one type of cell and one type of mutagen with the end result being one type of mutation over and over again. There must be a variety of mutagens and cells, and there must be a level of variability as to the kinds of mutations that result. Some interactions may cause a cell to mutate, and then to regenerate. Another type of interaction may result in a mutation that occurs again and again in the same cell. Other mutations might cause the cell to die out completely. If mutation creates variation. How, then, will these new, mutant forms react when they come into contact with a mutagen? Will it mutate again in a different way, have no impact, or destroy the mutagen entirely? This are all ideas than can be explored.

    There are a number of ways in which mutations in cells manifest. For the my purposes here, I think I will only focus on the functional manifestations and the phenotypical manifestations. Functional mutations include antimorphic, loss-of-function, gain-of-function, and lethal. Mutations that impact the phenotype of the cell have to do with a change in the physical structure of the cell itself. Focusing on and illustrating these kinds of cellular mutation I believe will result in the most visually interesting composition (as opposed to genetic mutation which might be a little dull). I think it will be interesting to see how, after starting off with an initial collection of cells, how interesting forms, shapes, and paths will emerge as each one begins to mutate based on its interaction with its neighbors in the allocated environment.

    I have do not yet have an exact understanding of how this concept will play itself out in my design. What I really think will end up happening is that the end product will be quite an abstraction from the original idea. This idea is just the basis for creation, just an overall concept to latch onto and to focus on while creating my emergent process.
    Tue, Jan 15, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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    The Blue Brain Project: Visualization of activity in the neocortical column of the brain. Created by the Blue Brain Project through the use of IBM’s Blue Gene Supercomputer, the model aims to create a biologically accurate rendering of the brain, with the primary intent of better understanding brain function and dysfunction. Seen here are the precise positioning of over 30 million synapses and the electrical activity of each neuron as a stimulus is applied to it. More information here.






    Magnetic Structures: I was captivated by this. I actually like this black and white, early version better than the final product (which is a little too over the top and psychedelic for my taste). The underlying concept behind this visualization (as outlined by the creator) is that there are particles called gravity (G), paticles called particles (P). All the G’s repel each other, and all the P’s repel each other. The G’s pull on the P’s. A central force keeps the G’s from flying off the screen. What results is an interesting, malleable composition that keeps the viewer engaged. Link to the visualization and further explaination can be found here.
    Wed, Jan 9, 2008  Permanent link

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