Maybe some of you in the design sphere already know about a project I've been developing for the last few months. Omega Code had a little buzz over the internet as we promoted a poster contest and the fact that we invited a few well known designers and artists around the world to create a series of posters that we're going to distribute for free. There is also the book we are going to release through IdN later this year.
* Exclusive preview of our upcoming music video, which is being made by the Spanish director, Helio Vega. Probably will be released in September 2009.
The feedback over all has been very positive and exciting, getting us known all over the world in a matter of days. That can be good and bad at the same time. All will depend on how people will receive our music. Anyway, the crucial point of this post is not about the music itself, but the music business now days.
We managed to make ourselves visible. We managed to create a great visual appeal. We did our best to create great music. We spent lots of money that we didn't have to make lots of things possible. Yet, we can't do everything by ourselves. Our main objective is to give the most we can for free, because, I personally think that is the deal now. Buying CD is pointless, even paying for downloads is quite dumb (if you don't receive lots of extra stuff in return).
Probably Trent Reznor, NIN mastermind, is doing everything right so far as distribution and doing new things, better than what Radiohead did, but there is a huge difference in there. Trent Reznor already had enough money to pay everything by himself. He could even take the risk of not selling anything. The other point is that NIN was already well known and had a large fan base all over the world, so eventually the minimum sales would be covered.
Here is my struggle. How can I deliver something in a high quality, not having that kind of money and getting the risk of failing big time? There are a few bands that got known over the internet without resources, but hey, their music didn't need that much effort on the production either. Is just easy music. Is that all we can get from 'internet artists'? I hope not.
Recently, I saw a post on the Ghostly twitter, about Kickstarter, a place where you can raise funds for your projects, just counting on the goodwill of internet strangers, and apparently it works, although is just available for US citizens, not suitable for Brazilians. Maybe that is a way of getting a support to release good content. Would that work out? Don't know, sounds risky.
We'll keep doing our best to deliver a great work and trying to be the most creative and avant-garde as possible. Maybe will take longer with our own legs, but we will get there.
I am just sharing what is going on with the project and see what the creative minds over Space Collective would say about it. Probably everyone here is involved with this new way of doing/selling/buying/enjoying music and have their own ideas on the subject.

* Exclusive preview of our upcoming music video, which is being made by the Spanish director, Helio Vega. Probably will be released in September 2009.
The feedback over all has been very positive and exciting, getting us known all over the world in a matter of days. That can be good and bad at the same time. All will depend on how people will receive our music. Anyway, the crucial point of this post is not about the music itself, but the music business now days.
We managed to make ourselves visible. We managed to create a great visual appeal. We did our best to create great music. We spent lots of money that we didn't have to make lots of things possible. Yet, we can't do everything by ourselves. Our main objective is to give the most we can for free, because, I personally think that is the deal now. Buying CD is pointless, even paying for downloads is quite dumb (if you don't receive lots of extra stuff in return).
Probably Trent Reznor, NIN mastermind, is doing everything right so far as distribution and doing new things, better than what Radiohead did, but there is a huge difference in there. Trent Reznor already had enough money to pay everything by himself. He could even take the risk of not selling anything. The other point is that NIN was already well known and had a large fan base all over the world, so eventually the minimum sales would be covered.
Here is my struggle. How can I deliver something in a high quality, not having that kind of money and getting the risk of failing big time? There are a few bands that got known over the internet without resources, but hey, their music didn't need that much effort on the production either. Is just easy music. Is that all we can get from 'internet artists'? I hope not.
Recently, I saw a post on the Ghostly twitter, about Kickstarter, a place where you can raise funds for your projects, just counting on the goodwill of internet strangers, and apparently it works, although is just available for US citizens, not suitable for Brazilians. Maybe that is a way of getting a support to release good content. Would that work out? Don't know, sounds risky.
We'll keep doing our best to deliver a great work and trying to be the most creative and avant-garde as possible. Maybe will take longer with our own legs, but we will get there.
I am just sharing what is going on with the project and see what the creative minds over Space Collective would say about it. Probably everyone here is involved with this new way of doing/selling/buying/enjoying music and have their own ideas on the subject.

Sun, Jun 14, 2009 Permanent link
Categories: music, technology, design, art, business, networking
Categories: music, technology, design, art, business, networking
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