Audio Adventure
This project that Kyle and I put together was created in Hammer - the Half Life 2 level editor used to create game mods. We chose to use this program because it provided a means for us to easily create three dimensional audio landscapes. This was essential for our project since it is entirely based on navigating with absolutely no visual feedback. The player uses only one of their senses to experience this virtual space - their hearing. It is recommended for the player to use headphones for the game to know where they are relative to the sounds surrounding them. We provided a narrative that guides the player in order to avoid having the player get lost. All the voice acting was provided by the both of us. We plan to post it to a mod community in the near future for anyone to download.