dimension 1 _concept
Project: Emergence and Navigating Space
Project: Emergence and Navigating Space
Peter Eisenman's work has been described as a critique of and by calculations. Many of his forms required substantial calculations and analysis of the site: the topology, the history, the environment, the circulation, stacking procedures and space filling. Ultimately though, none of these calculations directly contributed to his final form. He in now way directly used his studies to find solutions or to create a more appropriate or efficient form. Do all calculations have to have a clear purpose, or can they just raise questions, inspire, and look good?

What if we lived in space like this? What would it look like inside?
Is there space inside this structure?
I propose to create an environment out of lines and calculations. Each calculation will form a part of the environment, but it will in no way influence it's overall look, improve its efficiency. My hope is that some processes will yield to interesting spaces.
These are some of the structures that will form the environment. They are based off of very simple rules of lines: bending, twisting, looping, boxing, kinking, spiraling, phase-shifting, copying, splitting, branching, forking, shrinking, growing, expanding to a plane, or becoming a tunnel. An algorithm, working over many iterations, will take lines of dimension 1 and shift them to dimension_ .


What if we lived in space like this? What would it look like inside?
Is there space inside this structure?

I propose to create an environment out of lines and calculations. Each calculation will form a part of the environment, but it will in no way influence it's overall look, improve its efficiency. My hope is that some processes will yield to interesting spaces.
These are some of the structures that will form the environment. They are based off of very simple rules of lines: bending, twisting, looping, boxing, kinking, spiraling, phase-shifting, copying, splitting, branching, forking, shrinking, growing, expanding to a plane, or becoming a tunnel. An algorithm, working over many iterations, will take lines of dimension 1 and shift them to dimension_ .







