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A0013237932294 Sat, Apr 28, 2007
Hello all. Interesting how this thread is developing. Here's a short visual exploration I cut together based on some of Daniel's suggestions, starting with cave paintings and moving forward in time. As can be expected it's the representation of future memory that's the most challenging. How close can modern 2D/3D CG renderings come to visualizing future realities? Aye, there's the rub.