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daniel erdely (M, 55)
Budapest, HU
Immortal since Aug 13, 2008
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Spidron Main page
Spidron presentation 1
Spidron presentation 2
Spidron article
Spidron Space-fillers
My main goal is to present the Spidron project we develop with my friends for years. it is a system of triangles with extraordinary properties in space and time.
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    The human species is rapidly and indisputably moving towards the technological singularity. The cadence of the flow of information and innovation in...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.
    Please visit our new site.

    http://spidron.hu/spidronised_spacefillers/

    I promise, you will be satisfied.
    One of the most beautiful Spacefillers - multiplied.



    FS-41 - This complex spacial model - just like the cube or any kind of brick, fills the space without any ovelappings and gaps.
    Fri, Nov 20, 2009  Permanent link

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    Make it simple!
    Make the irrational rational!


    All Rational Shidron Rulers are made of two similar spiral arms.



    The irrational distances, like sqrt2 or Pi can be transformed to rational ones as requested.
    All you need to perform this magic is a Golden Logarithmic Sphidron Ruler for this operation.
    As by Fibonacci numbers - by increasing the numbers of subsections - you can finely approach the Golden Mean, you can divide any sequence of the spiral to as many parts as you like to approach it. If you have a Golden Logarithmic spiral, you can slide any sequence of this spiral to any "point" of it from which you can approach the A and/or B as precisely as you like by smaller and smaller golden sequences.


    With the Rational Sphidron Ruler you can make any distance rational.
    Special thanx to Kathy Pedro, Lisboa
    Sun, Nov 8, 2009  Permanent link

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    Expected results

    I made Euclide's elements with golden log spirals and it works. I think you know the most about it.
    Please help to communicate and solve the final parts of the work.
    It is a good feeling, especially the parallels postulate 5 are proved very elegantly, but I like all of them.
    You can try if you give me the credits: use metric golden log spirals and it's segments (it is the nicest!) instead of the concepts of fixed points and a "straight line" between them!

    The points A and B can be fixed, while the sequence of the golden log spiral can be moved rotated or chosen in different ways) keeping its measure. postulate 1 For example it is 1 inch.
    And the 1 inch section of the golden log spiral is (GLS) always similar to a part of an other GLS. postulate 2
    The point A can be the source of a finite long spiral or a segment of it.

    In case of postulate 3 where Euclide determined point and "distance", we could use "sequence" or "half-spiral" which can have different shape.
    Half spiral is where A is a source, and whole spiral is a spiral where both A and B are sources and the spiral arms are meeting exactly in halfway of them. This theory was based on my spidrons and the newest spHidrons!



    All the lines are the same length. the last two figures are: half logarithmic golden spiral and the whole one.




    All consequences derived from the new postulates are solving infinite more dimensional questions, paradoxes and anomalies. Including optical illusions and incommesurability.
    More philosophical results are on work on the last years. Fig by Jano Erdos

    About postulate 4 it is true that A does not have to be a source point, because the normal cross section of the two spiral is remaining normal while the whole shape (for example looking through a circular whole) is looking as a rotating or coming closer and closer to us, while the normal cross section does not change under any circumstances. And the parts to what the spiral arms are cutting the plane (or a circle) are always equal.

    If the spirals are whole spirals (A and B are sources) the parallel sections of the third SPline will never meet (only!!!) in the infinity while they are crossing each other several times. In case of an equilateral triangle's A, B and C points (where C is the center of the space [circle, universe, horizon] they do meet and exactly ONLY one time and only in the infinity! postulate 5 any spidronised regular polygon can be made this way with uncrossing arms.

    So it seems to me that it the total merge of the Euclidean, spherical and Bolyai (and who knows which else? May be Emil Molnar knows it better!) geometries in one system.












    Nautilus snail is not a golden log spiral. John Sharp's remark.

    Details of the SpELEMENTS are on note papers. I'll publish it soon.


    www.spidron.hu
    www.spidron.hu/spidronised_spacefillers
    www.spacecollective.org/edanet


    Erdély Dániel
    + 36 70 514 8885
    www.spidron.hu
    Sun, Nov 1, 2009  Permanent link

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    You draw a triangle on a surface of a sheet of circular shaped paper.
    You swirl and twist it by two perpendicular logarithmic spiral
    one of them is twisted around the axis which is in the center of the circle and the other one is around an axis which is a radius of the circle.



    As the deformation is spherically symmetrical, the vertices of the triangle are preserving the ratio of the original triangle.
    The original triangle is laying on a 2D paper, but the third triangles is "laying" in the embedding physical 3D space.

    Sun, Oct 4, 2009  Permanent link

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    Dear friends, and loved ones!

    Listen to the new geometry based on
    fluid physics vortex-, swirl dynamics,
    and (only!) 2D Eucledian geometry!



    No more Eucledian dimension exists!
    All the rest is only a trick, "space" of manipulation or a result of a birth trauma.
    When we had to experience the existence of gravity instead of the equilibrium and unorienatbility of our reception in the womb of our mother.

    The rest of the dimensions are the values and measures
    of the embedding physical world's properties.

    Break the mirror now!

    You can link the so called THIRD dimension's parameters
    to the points - defined by x and y parameters - of the Eucledian ones
    in infinite ways like: gravity, time, colour, temperature, popularity, smell or fear.
    Each of these parameters are only randomly choosen properties,
    just like the measure of the illusion what you are insisiting on,
    the 3rd dimension. It does not exist at all! All right?


    • There is no Spheric Geometry.
      I deny

    • There is no Hyperbolic Geometry.
      I deny

    • There are no 8 Geometries, at all
      only some, maybe only one



    Can you release it? Keep on trying! It takes some time, for sure...
    ... but at last ...
    ... the life will be happier for all of us - suddenly.

    Hugs


    d erdély
    cell: +36 70 514 8885

    edan@spidron.hu
    Sat, Sep 12, 2009  Permanent link

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    New Concept:
    The Sphaper (Sphidron-paper)
    the 2D plane of the
    New Sphidron Geometry.

    I found some pictures of galaxies, and these made more important to describe some of my thoughts:

    IT IS Quite similar to our Sphidron formations:
    Interplanetary medium:
    http://en.wikipedia.org/wiki/Interplanetary_medium

    http://en.wikipedia.org/wiki/Spiral_galaxy#Spiral_arms

    Explanations how the real material is moving around the center and how the curves ov different layer circles are SLIDING around each other.

    1. If we allow the "points" as to the "atoms" to have a minimal dimension in the sence of measure or volume, which is ROTATING
    and

    2. If we allow to the line to ROTATE around itself (in the sence of the points which are following each other on a line can ROTATE around the curves as axis) and

    3. if we allow for the circular or polyhedral discs to be swirled in a way where the 1. and 2. elements can SLIDE on and around each other, and

    4. if we allow to the lines (or curves) of 1. and 2. type to make spiralling movements around different centers, for example around the middlepoints of different regular polygons and circles, and

    5. if we allow to the point to create different starfishes in the same vertex (or the same centers of the polygons, this way the quantity of the arms in a vertex or in the center can be changed from 1 to 2 to 3 and so on ... we need to introduce a constant which is a kind of "tolerance or flexibility, what meks possible to the "atoms" to jump over from one arm to another while the deformation and spiralling of the curves (2.) composing the surfaces (3.) - are taking place. (Look in the Proceedings BRIDGES, Banff 2009, Jim Bumgardner, page 304, and visit his website: http://www.coverpop.com/whitney)  and

    6. if we extend this idea to the 3D following the two perpendicular logarithmic spiral deformation of the sphidrons, which guaranties the constant area and spherical swirling deformations of the sph(i)idronnest, and

    7. if we understand well the curious movement of the spidronnest - and espcially the sph(!)idron nest, which has an extra property of SLIDING points and lines of 1. and 2. kind - where each ring has different deformation around the center and the edge's middle point (which are remaining on the baseplane of the original nest) in a way, and

    8. if we understand that the sph(h)idronnests, which are crossing the centerpoint of the sphere are different from the ones which are laying on the surface of the sphere we would like to cover in a platonic and/or in an Archimedean way, as the ones which are crossing the center point of the sphere are swirling surfaces with "S" edges or loxodromes (and with points of Gaussian Curvature=0 in any point, or the the logarithmic curves are laying on a tangent plane - which is related to the Regge Calculus in the theory Quantum gravity and the low-dimensional topology > Peter Hamburger<) on the surface of the sphere, and the ones wich are on the surface of the sphere and have "C" edges after the deformation of 1. 2. and 3. kind, - as they had "S" edges before the deformation in the 2D plane.


    If we can accept that this properties and conditions above are corresponding to the empiria and the observations of the "material sciences and theories" which is connecting the mathematical principles with the physical reality, WE CAN UNFOLD THE SPHERE in the 2D PLANE keeping the measures of the planar disks and WE CAN MAKE a (and more) very interesting NEW KIND OF BREATHING AND LIVING POLYHEDRA with constant surface but with changing volume, changing vertices and changing tension using the properties discriben in 1. 2. 3. 4. 5. 6. 7. and 8.

    When I say "Living polyhedra" I mean that with universal tolerance the polyhedra can change freely from one shape to another. This change can be take place when the local vertices ar flat (so the starfishes of Jim have straight arms)

    All the conclusions what I made are the result of three facts:

    1. Sphaper (2D paper) can be bent.
    2. Sphaper can be swirled around any choosen inner point
    3. Sphaper with central symmetrical "S" sides can be changed in a way fro flat position, where the "S" sides are becoming spherical lines, i.e. mirror symmetrical "C"-s.

    I know, there is a lot of work left to finalize this concept, maybe there are some terminological mistake in it, but I thought through a lot of times and I am certain, this will work well.

    I think the Spidrons are the dead skeletons of the bending, breathing living Sphidron creatures we shall describe in the near future, with some promising properties in common.

    Remark:
    "There is no hole in the center of the Sphidronnests."

    Thank you for your kind attention, any remark is very welcome

    Daniel Erdely
    www.spidron.hu
    Thu, Jul 30, 2009  Permanent link

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    Don`t be Afraid Albert!
    But, look at this picture below.

    THE REGGE CALCULUS IS 0 EVERYWHERE
    We found the corresponding physical phenomena in quantum gravitation theory.
    Sphidron is an appropriate discrete geometrical model of it.

    (Kan-a-Da, Ni >Al< Bertaba menet &it talalta)


    The picture of the first sphidron relief (it is not spidron - i.e. without the letter "h" anymore), as it has no vertex at all, only bent edges and surfaces.

    I am thinking about a new law of motion.



    Picture from Mathworld.com

    {image 6}

    I quote Newton's 3 of them:

    I. Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it.

    (I'll have a little addition to it!)

    II. The relationship between an object's mass m, its acceleration a, and the applied force F is F = ma. Acceleration and force are vectors (as indicated by their symbols being displayed in slant bold font); in this law the direction of the force vector is the same as the direction of the acceleration vector.

    (I'll have a little addition to it!)

    III. For every action there is an equal and opposite reaction.

    Ridiculous!!!

    For example: You don't trust me, but I am deeply trusting you!
    Or it is not a motion? Maybe not, "only a feeling"!


    About Law 1.

    Let see! What "object means? A dead bone, or a concept? Or what on Earth? Am I an object? And you?
    I can hardly imagine, but ... what "state of motion" means in this context? Is there anything in a state of motion, or is it an ever-changing state? Than, why "state"? What if ... a little soul or free will or a little god is living in every created creature? What if the statement what the Chasidim say, that JHV is in everything, but hidden by layers and spheres? What if in the middle of every spidronnest, there is a little invisible will? Or godess? A tiny one? And ... as we've seen, every stage of the deformation (I mean, spidron deformation) can take place without any outer impact, so HOW COME? Who can decide, which stage is valid in a certain moment? And ... what are the vertices of the classical nest do? Are they objects or only concepts? But anyway they are moving in a different way, that Newton tried to describe, as they are rotating or - in a better word - spiralling toward the center of the nest (or just to the opposite direction - without any restrictions (Limits are excluded in basic cases, but in case of sph(!)idrons the situation is much more interesting, because they can move unlimited!). The Regge calculus is constant everywhere on the surface. OK, maybe the acceleration of the points is decreasing during the deformation, but still, it is not a straight and even motion. Newton is speaking about "external forces", but how can we decide, whether a force or any impact is an external or an internal one? What is about the gravity itself, is it an external or an internal force?




    About Law 2.

    He, Mr. Newton is speaking about straight vectors, though I don't believe that the direction of movement must be straight. Yes, you can say, every movement can be divided into 3 different and perpendicular straight vector, but, what if the the vector is the vector of slow spiralling fall down into the centre of the object, itself like you can see here on mour video http://www.youtube.com/watch?v=-GGCMDGpamA  ? As we saw in the remarks I took to law 1. the movement can be a spiralling one with a decreasing acceleration. So? What is the "truth"? The truth is that we must not say that the object is a dead bone, but we can suppose that there is a great and a beautiful freedom between the possible states of motions. And, if the mathematical "point" in reality is a rotating point, and a mathematical "line" is a rotating (around its axis) line, and a spiral and a circle and torus Check it on this video: http://www.youtube.com/watch?v=PjuWQCXQHSA  - thank you) and the sphere etc. are all moving "objects", we get a new type of physics. And it is a different one from Riemann's and Einstein's, because I can allow to have only two Euclidean dimension in an embedding third physical space. The number of physical dimensions can be increased infinitely with different parameters, like "time", "gravity", etc. but the 2D geometry works well only in 2D and the only way we can protect the validity of the embedding space from paradoxes, is to deform our 2d plane by logarithmic algorithms. That is what I showed up with Janos Erdos on the first page of the website: www.spidron.hu.

    This circular disk is remaining circular from top view, during its deformation.
    Look at this video: http://www.youtube.com/watch?v=2x5o1IpaFrM&NR=1  - It means, that, if we cut parts off, and we have - for example - a hexagon, a square, a triangle, or even Penrose tiles, we can tessellate the "plane" (I use "-s, because this kind of plane is a movable relief in reality) with moving, i.e. breathing polygons. What if we can build different Platonic and Archimedean solids from these polygons? All will have a breath? Certainly! That is what I am working with Jano Erdos and a little with Marc Pelletier, who understood in a moment, what I am talking about. So did Bori Cseh, who is a very smart woman.


    About Law 3.

    ... and ... WHAT IS ABOUT LOVE, Berta?

    hugs,
    d

    {image 7}

    Splatonics by Amina, Walt, Marc and Dani


    Marc and Simon

    *Regge calculus

    From Wikipedia, the free encyclopedia

    In general relativity, Regge calculus is a formalism for producing simplicial approximations of spacetimes which are solutions to the Einstein field equation. The calculus was introduced by the Italian theoretician Tullio Regge in the early 1960s.

    The starting point for Regge's work is the fact that every Lorentzian manifold admits a triangulation into simplices. Furthermore, the spacetime curvature can be expressed in terms of deficit angles associated with 2-faces where arrangements of 4-simplices meet. These 2-faces play the same role as the vertices where arrangements of triangles meet in a triangulation of a 2-manifold, which is easier to visualize. Here a vertex with a positive angular deficit represents a concentration of positive Gaussian curvature, whereas a vertex with a negative angular deficit represents a concentration of negative Gaussian curvature.

    The deficit angles can be computed directly from the various edge lengths in the triangulation, which is equivalent to saying that the Riemann curvature tensor can be computed from the metric tensor of a Lorentzian manifold. Regge showed that the vacuum field equations can be reformulated as a restriction on these deficit angles. He then showed how this can be applied to evolve an initial spacelike hyperslice according to the vacuum field equation.

    The result is that, starting with a triangulation of some spacelike hyperslice (which must itself satisfy a certain constraint equation), one can eventually obtain a simplicial approximation to a vacuum solution. This can be applied to difficult problems in numerical relativity such as simulating the collision of two black holes.

    The elegant idea behind Regge Calculus has motivated the construction of further generalizations of this idea. In particular, Regge calculus has been adapted to study quantum gravity.
    Sat, Jul 18, 2009  Permanent link

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    Dear Friends,

    You may ask about my magic hyperbolic 0 curvature disc. How come?
    It looks really hyperbolic, because the surface itself is curling, but these waves are created by exact rules.
    They are logarithmic golden spirals. Some of them are horizontal and the rest are perpendicular to them, preserving the horizontal spirals as axes. The axis itself is rotating (further from the center, the rotation is increasing!) so , not the "material" of the disc is changing expanding or suffering torsion, but ONLY the AXIS is changing!

    This is the essence of the Sphidron deformation!

    The ridges at the circumference are showing up from "material" of what? It comes from an evenly developing "material" around the whole circumference. It means that the disc itself is only a representation of a larger disc. There is no measure of it. This way the change what you can experience as curling the surface is simply a wider part of the same surface. It is the proof of the characteristic of the plane. We have to accept that the plane is not plane, and the line is not a line, as well as the point is not a point. Those definitions of Euclides are good for learning, but they are not corresponding to the reality. Not at all. But try to use logarithmic golden spirals instead of compass and ruler. Everything will be fine, and you don't meet any irrational relation anymore. This is the button we need on each computer: Spidronise! End on all plans and drawings all data will get a common divisor.

    I tried! The Pythagorean Theorem is remaining truth is spite of sphidron deformation. Regarding only the vertices of the three squares around the right angle triangle, it preserves the angles and the ratios, for sure, while the figure is rotating and shrinkind as a whole! It is the result of the "planar" logarithmic golden curves on which the points of the original triangle are laying and running simultaneously.You must be smart, but it works after a while. I can show how.

    Have a look, here:
    http://spacecollective.org/edanet/5719/Pythagorean-Theorem-in-the-Third-Dimension

    Excuse me for my poor English!

    Best Regards
    Daniel


    Picture by Janos Erdos

    Good Luck!

    Sun, Aug 15, 2010  Permanent link

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    About spidrondeformation:


    1. it is not a folding in a traditional sense, as there is no stage when I folded the paper all across the paper surface.



    With my friend the perpetuum mobile Walt van Ballegooijen


    2. I folded the traditional honeycomb accordion spidron net in 1979 edge by edge, vertex by vertex, that is why it took so much time, and needed so big trust to go on. Only in the last stage it became clear that the paper can be folded this way.



    Hard work of the Spidron Team


    3. In case of spidrons, it has an extra unique property: I did not want to fold the triangles by their edges but I tried to rotate them along axes which were pointed from the middlepoints of their base (which remained always on the baseplane) toward the center of the nests. The level of freedom of the whole system allowed to get rigid triangles at the end.



    One of the reliefs


    4. I know, it is strange for most of the mathematicians to hear, that the center of the spidronnest are closed, But I can prove it. I am sorry but for it I need personal meeting or I can write it only in Hungarian, because it is not so easy.



    Special transformation of the nest


    5. There is an extraordinary property of the spidron deformation: at a certain stage the monotone rotation of edges results two different, but equivalently possible rotation at the neighbouring - coresponding - edge. This property leads me to very strange idea about the 2D plane. The reversibility of the 3D movement during the monoton change - rotation - of one of the edges means that this movement is not a real 3D movement, only similar to it. To be extreme: I think the Spidron deformation proves that the 3D Euclidean space does not exist at all. All what we experience is only an embedding physical "space" in which the deformations of a 2D object takes place.



    Dodecaspidron


    6. The stage where this extraordinary property appears is a very unique stage. The equations are divided into two equivalently valid equations, so that the last undivided value of the "f", what is the angle between the edge - of the second ring's from outside of a nest's periphery - and the baseplane - is 35,26˘. It does not look a specific number, but if we measure the angle between the adjacent edges on the same (second) ring we find that this angle is exactly 90°! After this stage the angle is decreasing to 30°, inspite of continuing the rotation of the outer edge monotonously from 0° to 60°.



    Sphidronised spacefillers (42 new shapes)


    7. I described more (very many) consequences of this interesting deformation, but - I think - it is enough for now.



    Sphidron rings

    8. More Archimedean - and other different - reliefs can be fold from a flat 2D paper.




    Timaean Serie - Sphidrondisc


    9. I started to work with sphidrons (spidron with a "h" in between "p" and "i" - what means spherical or bent, twisted spidrons), which has more freedom and this investigation leads me to the description of a new type of geometry, where the points of the plane are little spheres, which can rotate, roll and slide on each other making possible infinite incredible deformations. To preserve the measure of the sphidrons I introduced logarithmic and perpendicularly swirling deformations. We can say that the spidron and its movement is the "sceleton movement" of the smoother and slider (does this word exist?) sphidron movements. I work on this project with a young Hungarian student, called Janos Erdos.

    Conclusion:

    Spidron deformation is not a traditional way of folding, and its unexpected properties allows us to think over the "facts" what we have learned about the 3D Euclidean space.

    I found references of these ideas in lower dimensional topology, quantum gravity and other fields of mathematics and physics as crystallography and quasy-crystal theory. Most of them were mentioned by Hungarian scientists like

    Mr. Peter Hamburger, professor of Indiana, Purdue University, author of the book: Set theory - with A. Hajnal

    Janos Hajdu from Koln, author of the book: Introduction to the Theory of Integer Quantum Hall Effect, he was the student and personal colleague of Mr. Werner Heisenberg, and

    Janos Polonyi, from Theoretical Physics Laboratory, Louis Pasteur University, Strasbourg, France

    Emil Molnar - the professor of Budapest University of Technology and Economics
    and

    Andras Nemethi from Renyi Mathematical Institute, Hungary

    ... but as the main actor of the Spidron Story I have to mention

    Mr. Lajos Szilassi who was the first to describe this very complex and new kind of deformation. I attach the link of his terrific paper which made the spidron movement a mathematical fact:

    you can dowload it from here:
    http://www.zentralblatt-math.org/matheduc/en/search/?q=au:Szilassi%2C%20L*


    I have to thank the results of the spidron project to a lot of persons, you can find their names on our websites.


    www.spidron.hu
    www.spidron.hu/spidronised-spacefillers
    www.spacecollective.org/edanet


    ...etc.


    best regards,
    daniel e
    Sun, Aug 23, 2009  Permanent link

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    You can see some strange and suspicious information about the events I took part in Albany, New York, USA recently. I have a chance to meet again Mouse soon. Any remark, advice is very welcome.

    What is going on here?????? WOWWW!!!!!!!!!!!!!!!!!!

    The system (us) does not allow me to upload my files. Could you help me? I'd send to any of you the files,asking to upload them!

    THANK YOU!!!!

    I hate THIS KIND of CONTROLLED Societies!
    It was enough for 50 years in my life!!!

    Help me to get rid of this kind on MANIPULATION NOW!!!
    Thanx again, Friends.
    Hugs

    Daniel
    Mon, Jul 13, 2009  Permanent link

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