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Raúl Solano (M, 41)
Barcelona, ES
Immortal since Dec 17, 2007
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    BendDesk: Multi-touch on a Curved Display
    Last night, I found this smart and interesting project about the next interaction between human and machine.

    This natural interaction with the new flexible screens could be a future interpretation of today laptops. Think about it: no drives, no keyboards, cloud based operating system...I only need a screen and an input device (multi-touch will be the standard) :)

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    porcelainkid     Tue, Dec 14, 2010  Permanent link
    I found this one too.
    It's pretty much an example of what I am writing about now. I also think multi-touch has a bright future. What drives me mad though is the frozen developers. Take Microsoft and their Surface as an example. The concept is pretty old, the prototype is pretty old, the promo is pretty old, but we still don't have it at home.

    I also find it funny that every multi-touch (touch) device in production for public use (or any excluding mobile phones and tablets) is slow, user resisting and buggy, while we have technologies and computing power to make a lot more.

    By the way, I kind of adore Kinect too. It is a whole different concept of "touch devices". Might be a way too.
    eyeclipse     Wed, Dec 15, 2010  Permanent link
    Hey porcelainkid!
    Your are right about Surface, but you can buy one from its site paying 11.000€ :P
    The problem is that technology isn't cheap. The key is building a new ecosystem, a new window for the new digital world, and it's very difficult. A lot of hard work for a dinosaur like MIcrosoft. You can't trust on that company (did you see Kin? or Courier?)

    But it's possible. Don't forget the UI because we need a global (used for all the people) platform, and as you said, Kinect is one product that can rock the house.

    But a new window will come no more from the computer like pcs or macs side. Today we have more important needs like mobility, battery, speed (doing tasks)...

    P.D.: I'm working on a post about Kinect, stay tuned ;)