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Polytopia
Gavin Keech (M)
Melbourne, AU
Immortal since Apr 30, 2010
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    From Mariana Soffer
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    Personas / Metaconstructs
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    9 word poem on being human
    gavinkeech’s project
    Polytopia
    The human species is rapidly and indisputably moving towards the technological singularity. The cadence of the flow of information and innovation in...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.


    hyperparameters of hyperbiology, hyperneurology and hyperphysics communicate as they build sequences of unmgmt, from realisation encasements. these being the objectifications of infocologies growing and spanning, contracting, breathing of the interplay continuum ...
    evolution of substances bringing about life.




    objects encoded of all information and experience are transcending the constraints of its derived structure. all substances created and developed through communication of metaconstructs, form itself and are sensed to an ambience embodied as structural compounds.




    overlaps of hyperbiology, hyperneurology and hyperphysics produce vectors that continually shape shift from fluid(.biology), fractal(.neurology) and holographic(.physics) states, glimmering as experiences long enough to bring life into motion.




    the key is to evolve simultaneously, together and (un)intentionally while being active within the progression. it is the level above minds that give rise to expansion and evolution.


    part /n of /n



    hyperparameters
    • hyper : physical ( x ) water / sky
    • hyper : neurological ( y ) organism / ground
    • hyper : biological ( z ) sky / water

    water to organism to sky : looping in on itself, the holographic state becomes / is the foundation for extensions and scopes releasing beyond boundaries.




    ==========================================================================================

    /n = remove term, remove number, remove limit for capacity = allow for emergence from presence


    which activity state/s will there be arrival from?
    seek > search > explore | spectate > observe > curate | focus > create > expand

    /n = node

    interplay available on twitter @entpm
    multiple points of entry are already available.


    entanglement ( personas / metaconstructs ) :: gen001 pdf

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    phases are cycling through the increase of momentum brought on by interplay sequenced through recognition. exhausting parameters to their stretched states allow the decay values to become discovered. upon discovery, arrival of presence, flows to the environments ground.
    intensity of emotion, feelings entwined with realisation that the possibilities can arise more probable than initially conditioned, through emergence of understanding what is required, do vectors resonate inputs, to flow freely, in their own accord towards the electromagnetic* (resonance)+ core.


    state / mode as an interface ( points & flows with vectors )

    personas / metaconstructs = state / mode
    identity / experience filter = timelines
    dimension / environment = interface
    process / mechanism = actions
    knowledge / repository = database


    ==========================================================================================

    timelines ( personas ) are extrapolations (verb)
    actions ( entanglement ) are amplifications (verb)
    interface ( metaconstructs ) are communications (verb)

    personas / metaconstructs = state / mode
    ||||
    ——————————————————————————————————————————————————————-
    ||||
    identity / experience filter = timelines
    ||||
    time
    = x axis
    = keydriver = effort ( +idea / -reality ) vs. momentum ( +reality / -idea )
    ——————————————————————————————————————————————————————-
    ||||
    dimension / environment = interface
    ||||
    projection
    = z axis
    = key driver = force (( part a = establishment ( society + physicality )) vs. expansion (( part b = possibility ( mind+us / progress ))
    ——————————————————————————————————————————————————————-
    ||||
    process / mechanism = actions
    ||||
    emotion
    = y axis
    = keydriver = emotion ( failure ) vs. passion ( success )
    ——————————————————————————————————————————————————————-
    ||||
    knowledge / repository = database
    ||||
    |
    dimension / environment = interface





    state / mode as an interface ( connecting simply - prime operators part ‘a’ )

    ( x = time/s ) are ‘emerged / made’ + [ created ] ( evolution ) through & of [ ‘timelines’ ]
    - : - ( identity / experience filter )
    |
    ( personas ) start / loop ...
    |
    ( y = emotion/s ) are ‘felt / inherent’ + [ derived ] ( source ) from & make [ ‘actions’ ]
    - : - ( process / mechanism )

    ( z = projection/s ) are ‘controlled / enhanced’ + [ manipulated ] ( influence ) by & from [ ‘interface’ ] - : - ( dimension / environment )
    |
    ——————————————————————————————————————————————————————-
    |
    ( xyz = database/s ) are ‘contributed / involved’ + [ released ] ( freedom ) to & for [ ‘knowledge / repository/ies’ ]
    - : - ( metaconstructs )
    ::::
    ( metaconstructs ) end / loop back to ( personas ) ...
    ::::





    state / mode as an interface ( connecting simply - prime operators part ‘b’ )
    projection from information ( z_axis as interface form )

    x = identity / experience filter
    (x) time/s = ‘timelines’ = personas
    |
    > INTERPLAY = ORBITS
    > VNLFT = TIMELINES
    |
    y = process / mechanism
    (y) emotion/s = ‘actions’ = entanglement
    |
    > INTERPLAY = ORBITS
    > VNLFT = TIMELINES
    |
    z = dimension / environment
    (z) projection/s = ‘interfaces’ = metaconstructs
    |
    > INTERPLAY = ORBITS
    > VNLFT = TIMELINES
    |
    ——————————————————————————————————————————————————————-
    |
    xyz = knowledge / repository
    (xyz) = database/s


    0 = environment = hyperphysics / hyperneurology / hyperbiology
    (0) = state / mode = personas / metaconstructs
    (0) = 0 = start / end (cycle)





    state / mode as an interface ( connecting simply - prime operators part ‘c’ )

    ( x = time ) pulls ‘timelines’ ( events ) with ( y = emotion ) using ‘actions’ ( experiences )
    ——————————————————————————————————————————————————————-
    ( z = projection ) expands+contracts ‘interfaces’ ( perspectives ) :
    with ( x = time ) pulling ‘timelines’ ( events )
    with ( y = emotion ) using ‘actions’ ( experiences )
    ——————————————————————————————————————————————————————-
    by ( z = projection ) releasing into [ ‘knowledge / repository’ ] ( metaconstructs ) - : - database/s
  • knowledge / repository consists of the means to communicate.
  • databases attach/embed/release into environments.
  • by telesynaesthesia* communication happens by living and experiencing.



  • part /n of /n




    state / mode as an interface ( connecting simply )

    time
    = x axis
    = keydriver = effort ( +idea / -reality ) vs. momentum ( +reality / -idea )

    hyperphysics
    x_axis = time’s affinity


    ( x = time )
    identity / experience filter = timelines
    bias : personas
    ||
    knowledge / repository = database

    VNLFT = holographic transmitter

    ——————————————————————————————————————————————————————-

    emotion
    = y axis
    = keydriver = emotion ( failure ) vs. passion ( success )

    hyperneurology
    y_axis = emotion’s affinity


    ( y = emotion )
    process / mechanism = actions
    bias : entanglement
    ||
    knowledge / repository = database

    VNLFT = holographic transmitter

    ——————————————————————————————————————————————————————-

    projection
    = z axis
    = key driver = force (( part a = establishment ( society + physicality )) vs. expansion (( part b = possibility ( mind+us / progress ))

    hyperbiology
    z_axis = projection’s affinity


    ( z = projection )
    dimension / environment = interface
    bias : metaconstructs
    ||
    knowledge / repository = database

    VNLFT = holographic transmitter




    vector is environment ( … in state / mode as an interface )

    hyperphysics
    x_axis = time’s affinity
    |
    personas
    operations

    hyperneurology
    y_axis = emotion’s affinity
    |
    entanglement
    dynamics

    hyperbiology
    z_axis = projection’s affinity
    |
    metaconstructs
    utilisations



    /n = remove term, remove number, remove limit for capacity = allow for emergence from presence


    which activity state/s will there be arrival from?
    seek > search > explore | spectate > observe > curate | focus > create > expand

    /n = node

    interplay available on twitter @entpm
    multiple points of entry are already available.


    entanglement ( personas / metaconstructs ) :: culture mix-up

    entpm raw code



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    projection = z axis = key driver = force (( part a = establishment ( society + physicality )) vs. expansion (( part b = possibility ( mind + us / progress ))

    • projection = (part a) 2 society + 5 physicality = particle
    • projection = (part b) 3 mind + 6 us with 4 progress = wave


    key = dimension / environment = interface

    ==========================================================================================

    key driver
    force vs. expansion

    dynamics of projection forces ( z axis )
    normalisation is at the intersection of decay from the forces of society+physicality's force and mind+us with progress' expansion.
    perspectives persist during the overlap and influence the cycle loop.

    ==========================================================================================

    driver components + dynamics
    force vs. expansion

    • normalisation, the projector of it's constituents has 2 primes
    • part a (2 society + 5 physicality) = particle
    • part b (3 mind + 6 us with 4 progress) = wave

    • part a has force from establishment's momentum pulling part b
    • part b has expansion from possibility's effort scaling part a


    part /n of /n
    ==========================================================================================

    perspective key

    • part a
    • convergence
    • pull force
    • establishment's momentum

    • part b
    • divergence
    • scale expansion
    • possibility's effort




    personas / metaconstructs bias
    dimension / environment

    • organism > cybernetic > hybrid
    • composition > raw > synthetic
    • shape > dense > loose
    • communication > abstract > precise
    • environment > reality > dream


    ==========================================================================================

    hyperparameter bias
    hyperbiology

    • natural selection
    • artificial selection
    • mutation
    • accumulative decay growth
    • genetic manipulation


    ==========================================================================================

    nb. projection is not restrained or constrained = reflexivity from multiple perspectives.

    /n = remove term, remove number, remove limit for capacity = allow for emergence from presence


    which activity state/s will there be arrival from?
    seek > search > explore | spectate > observe > curate | focus > create > expand

    /n = node

    interplay available on twitter @entpm
    multiple points of entry are already available.


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    emotion = y axis = keydriver = emotion(failure) vs. passion(success)

    • emotion = (+y)failure emotion _ happy/optimistic(uplifited) _ motivation/action
    • emotion = (0)empty _ uncertainty/unintentionality(stasis) _ emergence/unfoldment
    • emotion = (-y)success passion _ sad/pessimistic(depression) _ fatigue/reevaluation


    key = identity / experience filter = timelines

    ==========================================================================================

    key driver
    emotion vs passion

    dynamics of emotion forces ( y axis )
    uncertainty is at the intersection of decay from the forces of success’ passion and failure’s emotion.
    experiences persist during the overlap and influence the cycle loop.

    ==========================================================================================

    driver components + dynamics
    emotion vs. passion

    • (0) center is uncertainty/unintentionality(stasis) | the mode of travel without moving.
      there is no ‘form’ to know where you are until movement up(+y with time axis -/+x) or down(-y with time axis -/+x).
    • (+y) up is happy/optimistic(uplifted) with states of motivation/action
    • (-y) down is sad/pessimistic(depressed) with states of fatigue/reevaluation

    • +y has constraints from focus on emotion connected with failure.
      (experience sense of achievement) - moment + satisfaction
    • -y has constraints from focus on passion connected with success.
      (experience sense of loss of achievement) - past + regret

    • experience of failure emotion pulling down from happy gives decay (reversing the cycle)
    • experience of success passion pulling up from sad gives decay (reversing the cycle)


    part /n of /n
    ==========================================================================================

    mixture key

    • (+y)happy/optimistic(failure) > motivation/action
    • (0)uncertain/unintentionality(stasis) > emergence/unfoldment
    • (-y)sad/pessimistic(success) > fatigue/reevaluation




    personas / metaconstructs bias
    identity / experience filter

    • destructive > critic
    • creative > artist
    • emotional > visionary
    • informational > realist


    ==========================================================================================

    hyperparameter bias
    hyperneurology

    • memetic function
    • experience dynamic receptors
    • synaptic response system
    • memory optimisation + storage
    • identity awareness


    ==========================================================================================

    nb. emotion is not restrained or constrained = reflexivity from multiple experiences.

    /n = remove term, remove number, remove limit for capacity = allow for emergence from presence


    which activity state/s will there be arrival from?
    seek > search > explore | spectate > observe > curate | focus > create > expand

    /n = node

    interplay available on twitter @entpm
    multiple points of entry are already available.


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    time = x axis = keydriver = effort(+idea/-reality) vs. momentum(+reality/-idea)

    • time = (-)reality | past
    • time = (0)singularity | present
    • time = (+)idea | future


    key = process / mechanism = actions

    ==========================================================================================

    key driver
    effort vs momentum

    dynamics of time forces ( x axis )
    present is at the intersection of decay from the forces of reality’s effort and idea’s momentum.
    events persist during the overlap and influence the cycle loop.

    animation clip

    ==========================================================================================

    driver components + dynamics
    effort vs. momentum

    • between past and present is reality ( -A )
    • between present and future is idea ( +B )

    • past = -A / reality = +B / -A [ effort factor ]
    • future = +B / idea = -A / +B [ momentum factor ]
    • present = 0 ( -A 0 +B 0 ( +B -A = -A | -A +B = +B ) )


    part /n of /n
    ==========================================================================================

    overlap key

    • future -
    • present -
    • past -

    • future 0
    • present 0
    • past 0

    • future +
    • present +
    • past +




    personas / metaconstructs bias
    process / mechanism

    cycle1 :

    • define > scope
    • reuse > scavenge
    • enhance > upgrade
    • merge > unite
    • release > survive
    • delete > detach


    cycle2 :

    • gather > group
    • order > prioritise
    • isolate > nurture
    • clean > recognise
    • squash > destroy
    • inspect > collate


    ==========================================================================================

    hyperparameter bias
    hyperphysics

    • non locality
    • interference > constructive + destructive
    • acceleration
    • time arrows - expansion
    • absolute time / space
    • wave-particle duality
    • gravity
    • symmetry-homogenosity
    • rotational equality
    • start of low entropy
    • towards high entropy
    • thermodynamics
    • 11 dimensions


    ==========================================================================================

    nb. time is not restrained or constrained = reflexivity from multiple events.

    /n = remove term, remove number, remove limit for capacity = allow for emergence from presence


    which activity state/s will there be arrival from?
    seek > search > explore | spectate > observe > curate | focus > create > expand

    /n = node

    interplay available on twitter @entpm
    multiple points of entry are already available.

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    XYZ axis distribution

    a core of existence in entanglement ( personas / metaconstructs ) is a vector in which consciousness is seeded. there is no definitive constraint to which it must be in, as the violation from any multiple can switch its state into depths and reaches far beyond the initial emergence.

    statements for axis of time(x), emotion(y) and projection(z) are displacement fluctuations, to activate awareness of entanglement in which, respect for fractal systems continue to have interplay with dynamics seeded from creative productivity ( +nonproductivity ).

    the openning and unfolding of an infinite loop, segmented as fluid, fractal and holographic facets connected.

    the overlapping of processes within processes, nodes of fractal translation made through interplay on levels, from all dimensions and atmospheric substrates, entangle with the organisms present and emerging into the fluid fractal organisms.


    0 | emergence of an ongoing series of /n posts for entanglement ( personas / metaconstructs ) |


    information is breathing as it is stored and grown as nourishment for worlds to emerge through the distribution of activity and process, that of and from the interplay of combined interactive intelligence and the individual vector splays - spanning the orbits communicating with each other.

    releasing node deposits are variables, connected with the individual versus collective. each point, a compounded realisation, is created to deposit a node, representing messages to be seeded for the individual + collective. these are overlapped by entanglement notifiers (ambience) to interact and evolve with.



    part /n of /n

    when connected to a cause/movement trajectory, the subtopics are noted and an ambience for open symbiological transformation is processed. the topology has positions seeded to allow pathways to connect in flow with movement towards activity.

    groups may thrive in topic discussions/activities, or that of realisations, with deposits left in memorial or forestation, creating atmospheres and environments infused with desire and passion.

    embracing the metaconstructs' 'variable aesthetic atmospheres' helps amplify the extrapolation of the extended mind projections' communication from organisms need for connections to persist.

    inspiration is present. indirect influence flows from the process/mechanism for minds to operate with. a choice of depth for influence is gauged by a vector's own 'intention vs unintention' (vector of forces 2 of 3).

    quantified contribution offered is natural to the origin of the vector. amorphous codes of its identity are cyphered with its signature algorithm, having the ability to activate its states at a variable time in the narratives from the multiplicity of it's entanglement ... allowing for recognition of resonance cores produced from the exaptive database of vector organisms.

    when desire comes forth, vectors navigate utilising VNLFT timeline perception fluctuations to an enlightenment on topics/realisations. currency is in the vector of its own instigation and utilisation, through the fluid overlapping membranes of the collective.




    collective entanglement offers the vector to splay beyond its initial core, allowing it to orbit and increase perspective overlaps on the z_axis(projection=communication).

    x_axis(time=extrapolations) and y_axis(emotion=amplifications) absorb influence through it's resonance core with communication from persistence.



    seeds from telesynaesthesia with experience of interplay are entangled as poetry, embodied as fluid, exaptive, living & breathing emergence.




    which activity state/s will there be arrival from?
    seek > search > explore | spectate > observe > curate | focus > create > expand



    /n = remove term, remove number, remove limit for capacity = allow for emergence from presence



    interplay available on twitter @entpm
    multiple points of entry are already available.


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    personas pictoglyphs

    visionary … the main component is that of the eyes: the foresight factor. the middle < is the scope of sight/mindsight. the line intersecting is that from past and future. the outer convex (circular) segment is that of boundary. surpassing it. the left hand side arrows shows fluctuation from multiple states of reference.

    realist … the function of describing the elements (of an issue or problem / task) is the backwards E – stemming from the things noted as such merging with sight, but not really foresight. only looking at what is directly infront = list of items to focus on.

    critic … the boundaries are the focus. lists of items are connected with boundaries.

    artist ... focus and feeling all encompassing from directions of times and spaces, centred in the moment from whatever source.




    /n = node

    embracing / becoming a persona’s reality ( ( 2 sides = ( real vs. virtual ) or 2 directions = ( past vs. future ) ) is changed by the effects of an idea ( 4 parts = ( realisation / persistence / extrapolation / amplification ) vs. or 4 differences = ( creation, destruction, information, emotion ) ) emerging from that state.

    axis of time, emotion and projection are entangled within the substrates of this experience filter.

    the metaconstruct’s hyper-embodiment as an environment / dimension of the fluid fractal organism flows as it is the timeline, which builds the topography.

    releasing fractal seeds, uncertain of it’s evolution, up down, left right, diagonal/a diagonal/b. makes it a superpositional connection to all probabilities.




    0 | emergence of an ongoing series of /n posts for entanglement ( personas / metaconstructs ) |

    part /n of /n




    which activity state/s will there be arrival from?
    seek > search > explore | spectate > observe > curate | focus > create > expand




    /n = remove term, remove number, remove limit for capacity = allow for emergence from presence



    interplay available on twitter @entpm
    multiple points of entry are already available.

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    mapping emotional tendencies and fluctuations, from and of, content produced online is an untouched informational currency. It can be data-mined for context sensitive delivery of human existence in combination with the digital presence. It is our digital body language, both collective and individual.

    mapping it will bring about a merge of our reality into a cohesive representation of the chemicals, electricity released as the synapses fire – the unfolding of details which bring about change before it happens.




    0 | emergence of an ongoing series of /n posts for entanglement ( personas / metaconstructs ) |




    part /n of /n

    ( the unique in everything aspect )

    • multiple infinities ( dissection to relative perspectives )

    • closing of ends create instants in reality

    • any system or pattern is representative of the whole

    • breathing of compounds flow energy out and into itself, as does the overlap and expansion on each breath
      = energy is mixture of all compounds flowing into each other.
      = all is each

    • frequency + vibration of elements ( interaction lifecycles )





    which activity state/s will there be arrival from?
    seek > search > explore | spectate > observe > curate | focus > create > expand



    /n = remove term, remove number, remove limit for capacity = allow for emergence from presence



    interplay available on twitter @entpm
    multiple points of entry are already available.
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    This iteration/generation of the Polytopia Project map (derived from notthisbody's conversation mapping +) was designed by utilising the raw information distributed to me in Australia, as it emerged in Italy, during the lead up to the Polytopia Presentation to be handed out (printed) at the TransVision 2010 conference.


    Polytopia - Our Mind Habitat in the Infoverse

    notthisbody, wildcat, spaceweaver and starwalker over the course of the weekend (back in the day), sent live voice recordings and ongoing 'generational conversation maps' of their discussions which consisted of distilled analysis of core values for what the Polytopia Project encompasses.

    Working along side them over the couple of days and integrating the highly distilled, yet raw information from their live analysis of terms, fundamental values of what the polytopia project stands for, was a great experience and one i was stoked to be involved with.


    The Polytopia Project map gen010 can be downloaded here …
    http://bit.ly/pp_map (PDF)
    http://bit.ly/ppmap_img (JPG)


    PP MAP GEN010 designed by @gavinkeech



    neglecting the physical distance, their presence was felt, as we were all focusing on delivering ideas into touchable articulations.

    the mind tries to find connections, but when something is so emergent and necessary to progress minds, examining how accessible something is, can be a contradiction you need to be mindful of, and naturally we are.

    as we push forward, others pull with the flow.

    how we choose to take the rhimozatic timelines forward will depend, somewhat on how others live their lives. which type of life is best?
    you can choose. we are all individuals with the emergent connection to the collective. this stuff needs to be felt. not just rationalised.

    languages beyond the word will evolve to accommodate the requirement for extensibilities.

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    Personas/Metaconstructs = State/Mode ::
    Identity/Experience Filter = Timelines ::
    Dimension/Environment = Interface ::
    Process/Mechanism = Actions ::
    Knowledge/Repository = Database ::


    Download PERSONAS/METACONSTRUCTS GEN001 (PDF)


    Combinations of personas can be embraced, yet 1, 2 or many, may overshadow the focus at a certain time by being the main intent or condition of that given moment, especially if merging with an environmental construct (metaconstruct of 1 or many of instances and scales)

    Combining the mind with any combination (but being aware of its initial state) is entering the zone of metainfluence ...

    When in metainfluence, going anywhere or being anything and seeing things clearly are proportionate to that mode.

    While in this state, shifting/activating into another mode/state/condition, allows for a type of hyper-mode for an evolution of consciousness (from all the metadata - embedded - fractally growing from the environments emerging/made/created/decayed).

    This is being hooked into the constantly growing, and infinite combinations of personas/mindsets (including substrates) and the variable instances + scales made from the metaconstruct/environments, mindful awareness of knowledge pool databases and the processes/mechanisms initiated.

    Not only will there be the capacity to go into scales + instances (and multiple) in the singular imagination, but also beyond with the collective/emerging imagination as well.
    ___

    Processes/mechanisms are segments of action within a defined task at hand.

    Fluctuating from the cycle pool of instances (in any order from 1 and 2), while knowing a process or rhythm may emerge based on which combination of identity+environment factors are in play, can enhance the roles to discover insights/visions from focus/chaos.
    ___

    1. A topography created/formed/decayed from this will have signatures embedded from the membrane-like timeline by the interactions and morphology of the interplay.

    2. An environment emerging, from meta-signatures, written all over the evolving environment we/they inhabit.

    3. 3DIMENSIONAL 'treeline' forms, branching like coral structures. having neural pathways floating across paths from stored meaning synapses (metaconsciousness) eventually form around the expanse of the collective environment.

    ————-

    An ecology, from these states/modes have genetic/memetic connections with the information stored inside metacodes, similar to how bacteria is vital for our health and existence. They are part of the bodies composition, keeping us all going (in this case our identities fused with our online extension - personas + metaconstructs + art) - also like lichen for scientists to study later on.


    I see us as making this bacteria to sustain our growth for us to be creatively productive in evolving our polytopian future.



    Creative productivity

    ...


    framework graphics designed/created by @gavinkeech
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