Member 1425
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Contributor to project:
Emergence and Navigating...
Immortal since Jan 8, 2008
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  • geson’s project
    Emergence and Navigating...
    Develop a generative, emergent process to fill space (2D or 3D) using only black lines. Modify a known process or invent your own. Implement your...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.
    From geson's personal cargo

    Project: Emergence and Navigating Space
    part I: process
    in the first part of the process, much of our effort was dedicated to developing an object in space which the user could navigate in. however, the 'object' in that space went through several transformations as we slowly adjusted it to our limited capabilities. initially it began as a spherical object with limitless particle emissions. due to a lack of better control over the complexities that arose, we turned to using a video feed as the object, and each individual pixel of the video a particle emitter. again, full control over the complexities of that was beyond our reach, and so a compromise was made.
    screenshots from the dummy/working version of the program:

    part II: compromise
    one of the major hurdles in pursuing our ambitions for our initial concept was perhaps our weak grasp of the tools at our disposal. so to compromise for not meeting our initial ideas, we made several, if not a whole lot of, tweaks to the predecessors of this final version. one of the major changes that took place in this process is the decreased emphasis on the emitter and the particle effects, which have severely raped the computers we've worked with (especially in the dummy versions with the points). an increased emphasis was then shifted to pushing the visuals more so than the potentials of the program, and a few workaround solutions were developed: 1. create an emitter that isn't constantly updating. 2. make the emitter emit the pixels that will reflect the video feed. 3. thoughts were given to making the video pixels emit from the emitter at start, but we struggled to gain control over the individual video pixels when that happens.
    in terms of the project prompt of navigating space, our program doesn't really allow for much 'navigation' in the traditional sense of the word. rather than creating a space for which the user could navigate in, we instead ended up creating a tool for which the user could use to navigate through the elements of a given space(which in this case are the individual colors that made up a space). so our program is best summarized as a kind of tool for a kind of navigation in a given space as opposed to a virtual tour in space.

    below are some of the screenshots which describe the program better than the terror that was the past presentation.

    a few notes on the images:
    +initial camera feed - define the 2d space. everything happens in real-time until the RMB is triggered and the pixels are broken apart.
    +RMB initiates a break-apart effect which separates the video into layers on different z-indexes. the z-index is determined by the brightness AND the color value, so the darker the color the further back toward the screen.
    +LMB retracts the individual pixels and pulls camera to opposite side for a different view. as is seen in the last image.
    +camera is constrained to zooming in and out and panning up and down with limited range. limitations were set to compensate for poor grasp of the camera. final image shows camera fixed at the opposite end of the camera feed.
    +the navigation is mostly through the colors that made up a space.
    ++first image is only a thumbnail.

    so the final word is: the program is a tool that gives the user the ability to break up a given moment in space into a pseudo-hologram (based on the depth as determined by the brightness of the colors that make up the space), and thus grants the user the ability to explore the colors that make up the space as individual pixels and objects in space.

    Sun, Mar 16, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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