Member 62
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Design Media Arts at UCLA
Kristel Aurora Brinshot
los angeles, US
Immortal since Mar 29, 2007
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    From kbrinsho
    {the making of smart...
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    immersive events :: Design
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    IMMERSIVE ADVERTISING
    kbrinsho’s project
    Design Media Arts at UCLA
    In the 1970s space colonies were considered to be a viable alternative to a life restricted to planet Earth. The design of cylindrical space...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.
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    {the suit is coming together pt III}
    Project: Design Media Arts at UCLA
    other visual renderings of the visuals to appear in the space:


    I have been working extensively with the LA REMAP project that deals with the usage of mobile communications including GSM and GPS mapping..
    this has been very inspiring in that it somewhat relates to what it is that I am trying ot achieve in my design experimentations. The idea that one is fearful of his or her surrounding, be it new or familiar and for a moment that individual has the opportunity to use a device that can somehow transport them if not physically at least mentally into another state of reality- one that is more aware and in a lot of cases unafraid to explore the unknown. What occurs in 'remap' expeditions is amazing- taking mobile devices, mapping a walking journey and allowing the public to access a participants walking expereince via webcam, without ever knowing , as participant, what you are showing to the rest of the world. In the same sense my project deals with the notion of exploring an uncontrolled nature that one may be fearful of and using the data based on the expereince to generate images that the public may become a part of. It is based on the idea of sharing/community/ and making ones place in any milieu more participatory despite ones unwillingness to want to face the ugliness or danger of a particular place.

    what i have also taken into consideration is that I am developing an idea that maybe familar to the design field in general, but my objective in the project is somewhat personal- I am attmepting a lot of tries in areas that I am very uncomfortable in, even programming and architecture, but if in the end I fail to make everything function the way I am foreseeing the future of the product to become, it is well worth the try and the effort to go crazy for a little bit.

    My idea of space collective is exctlly that- a COLLECTIVE in which individuals let go of the idea of the individual dog eat dog way of living...everything is to be feared in a strange new world, but why live in such anxiety, nature like the people around you is your community, it is your collective .

    Sun, Jun 3, 2007  Permanent link

    Sent to project: Design Media Arts at UCLA
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