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Contributor to project:
Emergence and Navigating...
Kyle Audick (M, 33)
US
Immortal since Jan 8, 2008
Uplinks: 0, Generation 3
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    From b10
    Multi-Touch Table Display:...
    kyle’s project
    Emergence and Navigating...
    Develop a generative, emergent process to fill space (2D or 3D) using only black lines. Modify a known process or invent your own. Implement your...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.
    From kyle's personal cargo

    Audio Navigation: Phase 4
    Project: Emergence and Navigating Space
    This project that Eric and I put together was created in Hammer - the Half Life 2 level editor used to create game mods. We chose to use this program because it provided a means for us to easily create three dimensional audio landscapes. This was essential for our project since it is entirely based on navigating with absolutely no visual feedback. The player uses only one of their senses to experience this virtual space - their hearing. It is recommended for the player to use headphones for the game to know where they are relative to the sounds surrounding them. We provided a narrative that guides the player in order to avoid having the player get lost. All the voice acting was provided by the both of us. We plan to post it to a mod community in the near future for anyone to download.

    Fri, Mar 21, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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