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Emergence and Navigating...
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UCLA
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  • lpeirano’s project
    Emergence and Navigating...
    Develop a generative, emergent process to fill space (2D or 3D) using only black lines. Modify a known process or invent your own. Implement your...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.
    Phase 5: Documentation

    Our final project, named "Navigating Through Graffiti," navigates through space in three ways. It is based on stop motion animation in which we traveled through a physical space while taking photographs. Then each photo was extruded into 3D space based on hue, saturation, and balance in Processing. Then the camera rotates around the extruded images to view the space from different angles and sometimes the camera moves through the extruded images.







    Wed, Mar 19, 2008  Permanent link

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    Phase 4: Refinement

    Our first idea was to navigate through a space typically thought of as 2D like a photograph. We had two ideas that we wanted to combine. One was using stop motion animation to navigate through a scene. The other was to move through an image that was extruded based on hue, saturation, and brightness.

    We chose to take the series of photos at Venice Beach because it has both wide open spaces and a variety of colors. We focused on the graffiti on the graffiti walls because it is composed of layers of small flecks of color, kind of like images are composed of small pixels of color.

    Because the combination of both elements of stop motion animation and extruding pixels ends up distorting the image quality, we wanted to bring the feeling of actually being on the beach back through the use of natural sound.

    We created two versions of the video: one regular, and one in reverse, and put them one after the other in the video. This makes the loop seamless, while the camera moving around the pixels loops in a circle but does not go in reverse. Both the movie loops and the camera rotation loops, but their cycles do not line up so the extrusion on the pixels is different each time the camera rotates around the images.









    Wed, Mar 19, 2008  Permanent link

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    Phase2: Visual Research

    Inspirations:

    Creating a stop motion video
    http://www.scenemissing.net/works/moving/?i=347&show=video

    and focusing on this idea of extruding the most important aspect of the image into 3D
    id extrude from chrisd on Vimeo.

    The images below are just 10 out of the 400 images that we took while at Venice Beach. We hope to make a stop motion video out of all the images to create a sense of navigation through this space of graffiti and color.





















    Extrude the graffiti and focus on the colors and pixels.
    Wed, Mar 19, 2008  Permanent link

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    Phase 1: Concept / Ideas for Navigating Space Project

    For this project to create a space and a method to navigate through it, I want to do something abstract that is based in something concrete. I'll be working with Tanya and we will collaborate our ideas tomorrow.

    My preliminary ideas have to do with my original concept for the emergence project, which was to visually illustrate facts and figures in an interesting and meaningful way.

    1) My ideas are to use a 3D globe to show global statistics or some kind of representation of them. The camera would move around it and through it. Maps could also be incorporated for more interesting aesthetics.
    2) Another way to visualize this type of concept would be with the use of a kind of visual map of strings and links like in the processing project http://www.vimeo.com/468413.  This one shows a map of a person's email network. The camera would navigate through an abstract mapped based off some kind of network.
    3) Along an entirely different idea, I think it would be visually interesting to navigate through something that is typically thought of as 2D, like a painting or a pixelated image.
    Wed, Feb 6, 2008  Permanent link

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    My image of the final print of my Tipping Point Program.



    I chose to use a composition of 25 images, each of a different time the program was run. In some of them, I held down the mouse in one spot of the whole time and the boids spiraled away from the mouse interacting with each other and making a spiral type of pattern. It was actually fun playing with my program and seeing what I could come up with because the particles in the program react to the mouse but also react to each other. I had control over the image, but not complete control.

    Tue, Feb 5, 2008  Permanent link

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    Project 1: Refinement


    To visually demonstrate my concept of a "tipping point" with the theme of emergence, I adapted a flocking program by Daniel Shiffman which was an implementation of Craig Reynold's Boids program to simulate the flocking behavior of birds. Each boid steers itself based on the rules of separation, alignment, and coherence. I edited the code to so that the "birds" became small boxes representing populations of people who imitate each other's trends and habits. The little boxes leave traces of themselves in time and show how they flock around each other always moving in a certain direction. Groups of these flocking boxes are drawn to each other, imitate each other, and join into a larger group. Eventually there are a lot of little boxes reacting to each other and then they all grow into larger boxes and take over all of the area, and take over the majority of the white space on the page. The point at which the boxes grow is the tipping point when the trend has caught on and it is undeniable that something new and large has occurred.

    The following are three screen shot images taken during three different runs of the program.



    Tue, Jan 29, 2008  Permanent link

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    Project 1: Concept (Revision)


    When I thought more about this project and about relating it to emergence, my mind came to social emergence and the impact that reading "The Tipping Point" by Malcolm Gladwell had on my view of fads and marketing and how certain things like Tickle-me-Elmo or Facebook social networking sites catch on. I also had an internship last quarter at Fanscape in the grassroots department doing online viral marketing.

    My revised concept is to create an emergence program based on the idea of "The Tipping Point" about how little things can make a big difference. The book explores how "social epidemics work, whether they are fashion trends, diseases, or behavior patterns such as crime..." It would show the epidemic in action in how it starts off small and certain little factors contribute to a huge change. This incorporates my original idea of using visuals to show statistics, with the program based on variable numbers, however this idea further incorporates the theme of emergence because the social epidemics essentially are emerging trends. It will show human behavior, but it will also end up having the capacity to show the behavior of other natural systems as well.


    "The Tipping Point is that magical moment when an idea, trend, or social behavior crosses a threshold, tips, and spreads like widefire." -the back of the book

    The way it will begin is with little lines spread out moving and changing a little bit on their own, but some will have stronger characteristics that causes the others around them to imitate those characteristics. Others will follow. Then there will be a few groups that are growing, but at some point one of groups will take off and envelope all of the others and everything will grow and take on the characteristics of that one group. At the point that the trend tips and spreads, they will all become connected in a stronger way and it will be obvious that something big has just happened.

    It will start out like Conway's game of life, with random positioning. Each will be a very simple braitenberg vehicle with randomly allotted traits. They will act like cellular automata and update based on their neighbors, but instead of following them like swarm intelligent agents would, they will imitate neighbors with certain qualities. I foresee the most difficult part of implementing this concept in Processing will be creating a viable and visible threshold from which one group will tip and spread to the others.
    Tue, Jan 22, 2008  Permanent link

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    Project 1: Concept


    My concept is to visually illustrate facts and figures in an interesting and meaningful way. The following two images show information in a computer generated way that helps explain and give further meaning to the idea of that fact.




    I don't want the output to be too literal, but rather only to be understood with an explanation. Without an explanation the final product should be 3D and look abstract. And then after explanation and further scrutiny, the message should be clear and important.

    Some more abstract ways to do this would be with the use of a kind of visual map of strings and links like in the processing project http://www.vimeo.com/468413.  This one shows a map of a person's email network.



    Another visual representation is this one http://www.vimeo.com/463821  which uses letter characters in color and in 3D to recreate images from a Batman movie in an abstract and artistic way.



    This one makes use the the extrude function, stretching an image into 3D.http://www.vimeo.com/439512



    I don't know exactly how I would code this in Processing, but I know that I want to make use of variables arrays and classes so that the fact can be changed with only a few changes to the code and have the output render much differently for each fact. I think I can find an algorithm within this criteria that I can alter to fit my concept. The final product would be a moving 3D image with a sentence that explains the statistic.
    Wed, Jan 16, 2008  Permanent link

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    Due 9 January 2008

    1. Find an image at the Space Collective that you find fascinating.
    2. Search for and find an image within the context of the Space Collective that has not been posted.



    This image of a woman's face attached to a mechanical brain struck a chord with me because it is indicative of the direction humans are going in. It is "Vignette #3" for Kungfai Visual. On the image's website ( http://www.kungfai.cn/)  there is a video about it. In the video the beautiful face is clamped and turned by three mechanical grips and then placed on top of a brain-sized machine. The eye opens and tears pour out while the face remains expressionless. Then the face falls off of the machine and the eye and the machine continue to drip tears.

    This represents the loneliness of a world taken over by machines and the impact of technology on human beings. It also shows the absurdity of how far people will go for the sake of beauty. Plastic surgery is becoming more and more commonplace and people are choosing to adapt their natural features to conform or to impress. Humans destroy humans with the help of the machines they created. Also, prosthetics, plastic surgery, and brain chips are slowly turning people into robots. Humans manipulating nature with the use of technology is a growing and controversial field of work.



    The image I decided to add is a photoshopped image of a forest chopped down in the shape of a question mark. It is supposed to represent crop circles and the mystery behind them and about who or what created them. Some people believe aliens made them, some think they are natural, and others think they are created by humans as a hoax. What is the difference? This image also means more than that to me, however. It also represents the confusing mixture of technology with nature in farming and agriculture. It represents deforestation and human self-destruction. Humans burn down natural forests and put toxic chemicals into the air and envirionment.

    I think globalization and its effects on planet earth are very relevant to the Space Collective because earth is the only planet we currently know of with intelligent life. I don't know how intelligent you could really call the humans living on planet earth, but nevertheless, earth is tiny in comparison to the rest of the universe. Some day humans may turn to living on other planets or in outer space if earth gets too polluted or overpopulated.
    Mon, Jan 14, 2008  Permanent link

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