shaunwe  
Mon, Jun 18, 2007
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Project: Design Media Arts at UCLA


WATCH VIDEO

Final Renders
The final sequence was rendered in Maya using raytracing and global illumination. The particles were converted to highly detailed meshes using Realflow. The final viscosity and density was set to 1 and the resolution to 200. Gravity was animated over time as well as a spherical attractor force pulling the water. To create the initial motion of the water under regular gravity conditions, a planetary force was created to mimic the gravitational pull of the moon.


Mon, Jun 18, 2007  Permanent link

Sent to project: Design Media Arts at UCLA
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