Immersive Space
Project: Design Media Arts at UCLA
Project: Design Media Arts at UCLA
...in Art
Mark Jenkins
Drop #23
2005

interesting to see how artist uses nature directly as his canvas and infuses articifical life.
Flower Installation
Micheal Steinberg

Hydroelectric Invert
Amy Young
2001

A pseudo-waterfall sculpture made of rubber, light, motion and the booming sound of a waterfall.
...in Media Art
Cave Automatic Virtural Environment (CAVE)
Universtiy of Ill. Urbana Champange

The cave is a room sized virtual reality space in the universtiy meant to immerse the audience physically and optically. UI is currently the worlds largest collection of immersive art.
Char Davies
Osomse and Ephemere
1995, 1998

"Osmose (1995) is an immersive virtual environment with stereoscopic 3D computer graphics, spatialised sound and real time interaction. The interface consists of a stereoscopic head-mounted display and real-time motion tracking based on breath and balance. There are nearly a dozen world-spaces in Osmose, most based on metaphorical aspects of nature. Immersants are able to journey anywhere within these worlds, as well as hover in the ambiguous transition areas.
Ephémère (1998) is an immersive virtual environment with real-time display of 3D computer graphics and interactive 3D localised sound. The interface consists of a stereoscopic head-mounted display and real-time motion tracking based on breath and balance. Like Osmose, Ephémère's iconography is grounded in 'nature' as metaphor. In Ephémère however, Osmose's repertoire of trees, rocks and streams is extended to include body organs, arteries and bones, intended to suggest a symbolic correspondence between body and earth. Ephémère is structured into three levels: landscape, subterranean earth, and a substratum of interior body flesh."
from www.amci.net.au
Jill Scott
Continental Drift
1989

Continental Drift compares the excavation of lanscape through the earths crust with the excavation of the human body through the diagnosis of breast cancer.
... in Bio Art
Move 36
Eduardo Kac
2004

Move 36 describes the move where the computer Deep Blue beat the best chess player in the world. A plant is rooted on the move 36 that uses a computer code to manipulate one if its genes
The Eighth Day
Eduardo Kac
2001

The piece brings together living transgenic life forms and a biological robot (biobot) in an environment enclosed under a clear 4 foot diameter Plexiglas dome, thus making visible what it would be like if these creatures would in fact coexist in the world at large.
George Gessert
Natural Selection
1994- present

Experiments in hybridizing irises
... in Film
The World is My Country: The Sex Life of Flowers
1982

In this work, the viewer is asked to hang upside down while watching a film on the sex life of plants
IMAX experience


The IMAX experience is the ulimate immersive experience. Popular IMAX movies have included Mount Everest and The Grand Canyon.
...in Architecture and interior design



Mark Jenkins
Drop #23
2005

interesting to see how artist uses nature directly as his canvas and infuses articifical life.
Flower Installation
Micheal Steinberg

Hydroelectric Invert
Amy Young
2001

A pseudo-waterfall sculpture made of rubber, light, motion and the booming sound of a waterfall.
...in Media Art
Cave Automatic Virtural Environment (CAVE)
Universtiy of Ill. Urbana Champange

The cave is a room sized virtual reality space in the universtiy meant to immerse the audience physically and optically. UI is currently the worlds largest collection of immersive art.
Char Davies
Osomse and Ephemere
1995, 1998

"Osmose (1995) is an immersive virtual environment with stereoscopic 3D computer graphics, spatialised sound and real time interaction. The interface consists of a stereoscopic head-mounted display and real-time motion tracking based on breath and balance. There are nearly a dozen world-spaces in Osmose, most based on metaphorical aspects of nature. Immersants are able to journey anywhere within these worlds, as well as hover in the ambiguous transition areas.
Ephémère (1998) is an immersive virtual environment with real-time display of 3D computer graphics and interactive 3D localised sound. The interface consists of a stereoscopic head-mounted display and real-time motion tracking based on breath and balance. Like Osmose, Ephémère's iconography is grounded in 'nature' as metaphor. In Ephémère however, Osmose's repertoire of trees, rocks and streams is extended to include body organs, arteries and bones, intended to suggest a symbolic correspondence between body and earth. Ephémère is structured into three levels: landscape, subterranean earth, and a substratum of interior body flesh."
from www.amci.net.au
Jill Scott
Continental Drift
1989

Continental Drift compares the excavation of lanscape through the earths crust with the excavation of the human body through the diagnosis of breast cancer.
... in Bio Art
Move 36
Eduardo Kac
2004

Move 36 describes the move where the computer Deep Blue beat the best chess player in the world. A plant is rooted on the move 36 that uses a computer code to manipulate one if its genes
The Eighth Day
Eduardo Kac
2001

The piece brings together living transgenic life forms and a biological robot (biobot) in an environment enclosed under a clear 4 foot diameter Plexiglas dome, thus making visible what it would be like if these creatures would in fact coexist in the world at large.
George Gessert
Natural Selection
1994- present

Experiments in hybridizing irises
... in Film
The World is My Country: The Sex Life of Flowers
1982

In this work, the viewer is asked to hang upside down while watching a film on the sex life of plants
IMAX experience


The IMAX experience is the ulimate immersive experience. Popular IMAX movies have included Mount Everest and The Grand Canyon.
...in Architecture and interior design


