This is a an interesting article on changing our perception in designing for the future. Lunenfeld brings to attention an important strategy: Scenario Planning. And applies a nice, lost term to the future: Bespoke
It is a no-brainer. But the problem I find with two generations (mine and the one after, I guess X and Y gens) in applying that...
I am glad for this forum. There are many thoughts that I have had
which had no place to go. Perhaps this is the place.
Wish I knew who said this
"Today’s solution is tomorrows problem"
All to often; like a building with an out of square, or uneven foundation
as each new part of the building gets built there is the need for...
Note: I'm not sure if it's alright to post fiction, but i'll do it anyway. If it isn't allowed or is discouraged, please - let me know so i can take this down. Anyway, here's a piece of fiction I wrote with some fantasy and science fiction elements. (And actual - albeit twisted - physics concepts)
How It All Began
"Don't you ever think...
Recently I've come to appreciate Neuromancer in a whole new way. For the longest time I thought of the book as too abstract and a little slow, as opposed to Neil Stephenson's Snow Crash, which gave so much detail about the Metaverse you could sit down and begin programming it. I always thought the difference was that Gibson couldn't imagine what...
As architects embrace the concept of complex systems and quantum territories, we slowly disintegrate into being absorbed into a no-thing zone, where traditional frameworks of its discipline become so irrelevant, everything and anything becomes legitimate to be called architecture. It is curious now, to think what it means to be "doing...
diagrams for a film project
[6/16/2007]
This story is about a boy, who in search for the meaning of life, goes through a rigorous adventure of near death. Only to realize in the end, that all his assumptions were false, and that this thing he was looking for doesn’t exist. It is about a pro-longed sense of reality shattering, due to his...
Computer Models
The first nCUBE machines to be released were the nCUBE 10 of late 1985. These were based on a set of custom chips, including a 32-bit ALU and a 64-bit IEEE 754 FPU with 128kB of RAM combined onto a board known as a module. Each module delivered 2 MIPS, 500 kiloflops (32-bit single precision), or 300 kiloflops (64-bit double...
Logo for the oscean OS OSCEAN is a virtual user interface used to demonstrate both the trauma and the 3ARIP concepts. Not much info is revealed about this, exept that the posts will showcase it’s different features. The idea behind OSCEAN is to have a clear interface which uses minimal text and icons to facilitate the languages frontiers and to...
To imagine: in a few years we'll have people regularly living and working on the moon. And, someday, hopefully not too far off, the possibility of humans living on more than one planet for the first time in this history... how far we've come for monkeys with hats.