Member 12
3 entries
46712 views

 RSS
Project moderator:
Proposal for a multimedia...

Contributor to project:
Epiphanies
Ryan Huber (M, 112)
San Fransisco, US
Immortal since Jan 26, 2007
Uplinks: 0, Generation 1

Myspace
  • Affiliated
  •  /  
  • Invited
  •  /  
  • Descended
  • ryan’s projects
    Epiphanies
    A series of rambles by SpaceCollective members sharing sudden insights and moments of clarity. Rambling is a time-proven way of thinking out loud,...

    Proposal for a multimedia...
    A musical mindstorm on the nature of sound, light, space and subjective experience powered by locally produced energy, heralding the ending of the...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.
    From ryan's personal cargo

    PROPOSAL FOR MULTIMEDIA PLAYGROUND
    BACKGROUND:
    The Philips Pavillion at the World Expo 1958 in Brussels featured a unique multimedia collaboration between three forward thinking artists. Edgar Varese composed a piece based on tape loops, Poeme Electronique, to be played back over 425 loudspeakers. At the same time a video by Le Corbusier was projected on the walls. Le Corbusier used abstract and symbolic images and sequences to illustrate his perspective on the progress of human evolution. It is an early hint at the now familiar arts of collage, remixing and multimedia display.


    The building itself is quite remarkable.




    Iannis Xenakis used hyperbolic parabola curves in its design as well as in an auditory contribution to the Poeme Electronique called Metastasis.




    Xenakis is the man for pointing out the mathematical connections between various art forms. Interchangeability of information! I have also witnessed a similar connection between biology and composition. My college music professor David Cope introduced me to neural nets, Markov chains, recursive searches, and genetic algorithms, which are all artificial intelligence computer programming techniques that he employs to find patterns in classical music scores and to create new symphonies from those patterns. I later found out in my genetics classes that the same types of algorithms are used to find patterns in DNA sequences.






    MY PROPOSAL:



    I would like to see an update on the public display of music, art, technology and multimedia interactivity. My vision is to have a massive interactive playground in some inspiring public area. For example, Golden Gate park. This is to be a collective mindstorm on the nature of sound, light, space and subjective experience.



    Here are some guidelines I've come up with, although I encourage additions, comments, critiques, the whole bit:

    -Speakers shall be powered by energy produced locally at the source.
    This project should herald the ending of the Oil Age and the birth of a new energy economy. Battery banks, photovoltaic panels, sterling engines powered by solar concentrator dishes, wind turbines, geothermal, cellulosic ethanol from local biomatter, etc.



    I have included a basic design for a solar powered wagon that can deliver power on the go for moving displays:



    -Different recordings will be played out of each speaker. They shall be collected from many producers from all over the city. Recordings may be looped or not, cover any portion of the auditory spectrum, may be produced from found sounds or synthesized sounds, may have any duration, volume or meter, may be rhythmic or not, may be tonal or atonal. Discretion is advised in the placement of different recordings (i.e. adjoining loops having meters that are an simple ratio of each other and closely related keys, having loops that reflect the area). Spacial placement will determine each visitor's unique experience.

    -Interactivity and intelligence is built into the system. For example:
    *A pressure-sensitive hopscotch game that produces sound based on how heavy the person is and how long they stay on each pad.


    *A person-sized checkers board that lights up or plays notes when stepped on.
    *A room that only plays recordings of people that have gone through that room recently (with added effects such as echo/delay, panning, distortion, filters, granular synthesis, chorus, pitch shift, etc.).
    *Sound lasers that project sounds only in certain areas. Here is a military example used for inducing compliance:



    The basic premise is two hypersonic sounds are projected simultaneously and the difference in frequencies (the beat frequency) falls in the audible range. The higher the frequency of a sound, the more directional it is.

    *Interactive light walls where people can draw temporary designs.



    *Intelligence algorithms that gauge how many people are present in a given area and plays back music at corresponding volumes or densities.







    *Video games that actually control large scale light and sound actions in the environment.



    -Sound garden: Speakers made of glass, large scale instruments that can be played by visitors (tuned metal bars, etc.).



    *In San Francisco there is a 'wave organ' on the marina that was built from an old cemetery that makes haunting sounds when the tide is high.


    *Here is a picture from an instillation by David Byrne of the Talking Heads. He rigged up a warehouse in Sweden to mechanically produce sound. The whole building is controlled by the organ in the middle of the room.



    -Guest performances: A gamelan ensemble that has midi triggers under each note of their instruments to control a light array (this was actually done by another professor of mine, Peter Elsea).



    *Experimental music groups. Here is a rehersal for Stockhausen's homage to the cosmos, Sternklang.



    -Circuit bending should also be included. Manipulating the circuitry of childrens' toys so they make wacky noises.



    Wed, Mar 28, 2007  Permanent link

      RSS for this post
    4 comments
      Promote (3)
      
      Add to favorites (1)
    Create synapse
     
    Comments:


    necromelia;     Wed, Mar 28, 2007  Permanent link
    have you checked out dready jons idea on
    intereractive performancemultimedia?

    He fillmed a four hour painting with multiple artist
    and projected it onto a wall as his artpiece,
    We have been expanding on this idea,

    rooms with the progession of paintings on each walls,
    different themes for each room...
    and both composed pieces for certain videos and
    the idea of projecting the painting in a performance space and
    recording noises improvised with the movements.

    contact mics handed at the door or on tickets and put in any spot and
    throughout the concert various sounds being caught onto oneanother are amplified
    at a main station where visitors can hop into the
    Everythone sound booth can manipulate the sounds found.

    or the new photo booth,

    30 sec mp3 clips recorded when you are taking each
    photo in those small booths.
    you can pick up the four photos with the four tracks,
    of the sounds of standing still.

    a megaphone set up in the middle,
    connected to a satellite or all the data can be collected to be put
    on a satellite,

    so people can try to shout into space,
    maybe headphones set up for listening?



    collective mindstorm boards,

    idea boards set up through out with various questions,
    ideas, rants, and raves...

    all digital, with keyboards, for people to add
    ideas for ways we can amalgamate our idea s and
    people and create something signifigant or solve
    issues etc.

    connectedto site like spacecollective,so
    people not there can get involved,
    streaming web performances.


    ooh how about a online festival?

    all the bands could be from different countries but
    we can all play one night on a website,
    we should do that sometime.
    rene     Tue, Apr 3, 2007  Permanent link
    Amazing to see one of my seminal inspirations pop up in your post. Way back, Poeme Electronique turned me on to electronic music, biomorphic architecture and later immersive 3D stereo motion simulation theatre design and virtual reality. Ironically, I was asked last year to help restore Corbusier's film which consisted of three separate screens, one in the center and two on the side. These two smaller ones broke up the timeline of the main film in flash backs and flash forwards of the main show on the smaller side screens. They wanted this configuration digitally replicated based on the notes they wrote at the time.

    To add to the synchronicity of your post, the studio SpaceCollective operates out of is owned by a woman/artist who used to live with Karl Heinz Stockhausen and worked on several of his installations.

    Also, several versions of virtual dance floors like the one you refer to were developed by SpaceCollective member Carel Struycken who no doubt has some good stuff to share when he sees what you%u2019re up to. Once the project architecture we%u2019re now working on is in place this will be a great project to promote on the site.

    FYI, I have a cousin who is the head of the North Sea Jazz Festival in Holland. Maybe a good place to do some prototyping. But I really want to see an installation that features your own music. You should post some of it here.
    richard     Sun, Jul 22, 2007  Permanent link
    Thank you for posting that video. I have heard Poeme Electronique, but I never knew the context.

    Here are some links that might interest you:
    http://www.nime.org/
    http://www.getlofi.com/
    http://brainop.media.mit.edu/Archive/Hyperinstruments/joystick.html - am looking into this one
    https://devel.goto10.org/puredyne - This is a version of linux that's geared towards open source new media technology. It's really well done by some new media hackers
    HackerLastPip     Sun, Oct 21, 2007  Permanent link
    This seems to be in the same vein as your idea. They even include plans for it on their website.
     
          Cancel