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Project: Design Media Arts at UCLA
Project: Design Media Arts at UCLA

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Final Renders
The final sequence was rendered in Maya using raytracing and global illumination. The particles were converted to highly detailed meshes using Realflow. The final viscosity and density was set to 1 and the resolution to 200. Gravity was animated over time as well as a spherical attractor force pulling the water. To create the initial motion of the water under regular gravity conditions, a planetary force was created to mimic the gravitational pull of the moon.





