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Contributor to project:
Emergence and Navigating...
(F)
los angeles
Immortal since Jan 14, 2008
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  • tanya’s project
    Emergence and Navigating...
    Develop a generative, emergent process to fill space (2D or 3D) using only black lines. Modify a known process or invent your own. Implement your...
    Now playing SpaceCollective
    Where forward thinking terrestrials share ideas and information about the state of the species, their planet and the universe, living the lives of science fiction. Introduction
    Featuring Powers of Ten by Charles and Ray Eames, based on an idea by Kees Boeke.
    Our final project, named "Navigating Through Graffiti," navigates through space in three ways. It is based on stop motion animation in which we traveled through a physical space while taking photographs. Then each photo was extruded into 3D space based on hue, saturation, and balance in Processing. Then the camera rotates around the extruded images to view the space from different angles and sometimes the camera moves through the extruded images.

    To check out the video with sound, go to the link below to download it
    http://classes.design.ucla.edu/Winter08/152A/projects/laura/Graffiti.dv







    Thu, Mar 20, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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    Our first idea was to navigate through a space typically thought of as 2D like a photograph. We had two ideas that we wanted to combine. One was using stop motion animation to navigate through a scene. The other was to move through an image that was extruded based on hue, saturation, and brightness.

    We chose to take the series of photos at Venice Beach because it has both wide open spaces and a variety of colors. We focused on the graffiti because it is composed of layers of small flecks of color, kind of like images are composed of small pixels of color.

    Because the combination of both elements of stop motion animation and extruding pixels ends up distorting the image quality, we wanted to bring the feeling of actually being on the beach back through the use of natural sound.

    We created two versions of the video: one forwards, and one in reverse, and put one after the other in the movie. This makes the loop seamless, while the camera moving around the pixels loops in a circle but does not go in reverse. Both the movie loops and the camera rotation loops, but their cycles do not line up so the extrusion on the pixels is different each time the camera rotates.











    Sun, Mar 16, 2008  Permanent link

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    &colorInspirations:
    Creating a stop motion video
    http://www.scenemissing.net/works/moving/?i=347&show=video

    and focusing on this idea of extruding the most important aspect of the image into 3D.


    id extrude from chrisd on Vimeo.

    The images below are just 10 out of the 400 images that we took while at Venice Beach. We hope to make a stop motion video out of all the images to create a sense of navigation through this space of graffiti and color.









    Extrude the graffiti and focus on the colors and pixels.










    Mon, Feb 11, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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    this letter pretty much describes my life right now and my life FOREVER AHHHHH



    below is the link where it will be easier to read
    http://www.partiv.com/2007/07/19/dear-architects-i-am-sick-of-your-shit/
    Wed, Feb 6, 2008  Permanent link

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    Below is the final composition for the emergence project. I decided to arrange the composition into 16 images so the different movements of the flocking can be seen. The images with the more sporadic circles show when one moves the mouse quickly across the screen, and the images where the circles are more concentrated in a certain place show when you keep your mouse in one position.

    I decided to change the color to a more grayscale value to give more depth to all images. As the boids become closer to the mouse, the gray becomes darker and darker till it reaches black. The lighter gray shows the history of their previous movement.


    Wed, Feb 6, 2008  Permanent link

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    After narrowing down my complicated first idea, I came up with a more simpler, refined processing code that depicted the Boids concept by Craig Reynolds. My rough edit compromised of circular shaped lines moving in a random fashion where other lines showed the distance when the circular lines would eventually intersect. That code was not so great. So I came across this boid demo and altered it. As you move your mouse around, the circular shapes try to follow you and congregate towards the lines that act the strings that “attach” each circle. When you stop moving the mouse, the circles eventually flock to the tip of the line, however they continue to flock in a constrained position.

    I tried to create a quicktime movie, but it doesn't seem to work. The movie that it creates always reads as invalid.

    The working prototype is located here
    http://classes.design.ucla.edu/Winter08/152A/projects/tanya/





    Mon, Jan 28, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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    After looking at some of Karl Sim’s work I was very interested in the way he produces virtual organisms that simulate the growth and behavior of a real organism. In Galapagos, the organisms mutate, reproduce if frequently selected, or disappear if not selected. Because it is an interactive installation, the more the people select their idea of an aesthetically interesting organism, the more complex the organism becomes. For this emergence project I plan on incorporating his idea of mutation into a simpler processing concept. In the image below Karl Sims shows an example of his process called “Choreographed Image Flow.” This process creates a “fluid-like motion to animate two dimensional images. Techniques are presented for generating these animations by repeatedly warping images…”

    I would like to incorporate the idea of warping an image to create a more fluid motion to resemble his idea for Galapagos by simulating growth and behaviors of an organism. The distorted circular objects can resemble an organism. As one clicks on it, it can either mutate, reproduce, or be removed. As the person selects the object more frequently, it mutates and becomes a more complex structure, whereas if the person ignores and it, it will slowly become more simplified and eventually disappear. When I first saw this picture I really enjoyed his use of color because it resembles a type of paper marbling or the inside a lava lamp, or even a Japanese painting. The use of the shades of greens and blues give a mystical approach to this computer generated process. So for my project I would like it look as if it’s natural, flowing organism instead of something that looks totally computer generated.

    Wed, Jan 16, 2008  Permanent link

    Sent to project: Emergence and Navigating Space
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