Navigating Through Graffiti 2 (Phase 4)
Project: Emergence and Navigating Space
Project: Emergence and Navigating Space
Our first idea was to navigate through a space typically thought of as 2D like a photograph. We had two ideas that we wanted to combine. One was using stop motion animation to navigate through a scene. The other was to move through an image that was extruded based on hue, saturation, and brightness.
We chose to take the series of photos at Venice Beach because it has both wide open spaces and a variety of colors. We focused on the graffiti because it is composed of layers of small flecks of color, kind of like images are composed of small pixels of color.
Because the combination of both elements of stop motion animation and extruding pixels ends up distorting the image quality, we wanted to bring the feeling of actually being on the beach back through the use of natural sound.
We created two versions of the video: one forwards, and one in reverse, and put one after the other in the movie. This makes the loop seamless, while the camera moving around the pixels loops in a circle but does not go in reverse. Both the movie loops and the camera rotation loops, but their cycles do not line up so the extrusion on the pixels is different each time the camera rotates.





We chose to take the series of photos at Venice Beach because it has both wide open spaces and a variety of colors. We focused on the graffiti because it is composed of layers of small flecks of color, kind of like images are composed of small pixels of color.
Because the combination of both elements of stop motion animation and extruding pixels ends up distorting the image quality, we wanted to bring the feeling of actually being on the beach back through the use of natural sound.
We created two versions of the video: one forwards, and one in reverse, and put one after the other in the movie. This makes the loop seamless, while the camera moving around the pixels loops in a circle but does not go in reverse. Both the movie loops and the camera rotation loops, but their cycles do not line up so the extrusion on the pixels is different each time the camera rotates.











