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Polytopia

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Every act of rebellion expresses a nostalgia for innocence and an appeal to the essence of being. (Albert Camus)
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    "The psychology of the mature human being is an unfolding, emergent, oscillating, spiraling process marked by progressive subordination of older, lower-order behavior systems to newer, higher-order systems as man's existential problems change.
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    Clare W. Graves (the futurist-1974)



    Abstract

    Quality I shall define here not as a property of a ‘something’ but as the relational attitude a conscious aware intelligent entity employs for the ‘e’/valuation of a given set of coordinates (topos).

    Value for the purpose of this conceptualization we shall define as the property, which gives a quality its characteristics.

    Therefore if quality is a relational attitude employed by a conscious aware intelligent entity then value is the determination of its characteristics.

    A quality is thus a stance, a mind state of affairs having a definite set of characteristics or value.

    Following the above it can now be stated that the quality/value of a given system reflects both its characteristics and the attitude contained therein. In other words, the quality/value of a given system implies/indicates its nature.

    Following the above we can now state the following:
    A system’s situation (state of affairs in time) indicated by its nature has at any given moment in time a quality/value that reflects its dynamic change.
    Furthermore, given the faculty of reality assessment contained inherently in each and every being (conscious aware intelligent entity) and given that this faculty is in a continuous flow of change (evolution) it might be sensible to imply that reality is a continuous flow of quality/value assessment; a continuous flow of reality assessment, observed via its quality/value realization is thus the flow of knowing.

    To know ‘something’ is therefore claimed here to be, the continuous reality assessment in time performed by a conscious aware intelligent entity, via its quality/value management.
    Said quality/value management is that which determines both the actions to be taken and the ensuing (continuously updated) worldview.
    Such a worldview can be said to be free from static (absolute) constraints and liberated in its self-reflection.

    Finally, a Polytopian worldview softens the distinction between self and other, mind and objects, the world and I. A soft, upgradeable, updateable, dynamic quality/value assessment worldview, open ended and continuously flowing between diverse states of affairs (topos) is a Polytopian worldview.

    An extended version


    Evolution has endowed us with a penchant towards abstraction and ideation. This very inclination is what sits at the basis of our language capability, in fact it will be true to state that our penchant for abstraction has allowed us to, as it were, ‘invent’, terminologies that have no basis whatsoever in our perceptual mechanism. We have even invented a term to designate an abstract projection into a possible phase space of improbable realities, we call this: ‘belief’.

    Belief is a hard won evolutionary capability that has allowed us to translate our capabilities of essence extraction (abstraction), into motivations and finally into actions. Said actions in turn create products, designs, art, poetry, hammers and even the Buddha-dharma. In fact, the flow of our minds, can be said to be a generalization of this very process, however what need be emphasized at this point is twofold: the process is both recursive (loop-like) and repetitive.
    The above points of recursively occurring loops and repetitions are fundamental to the realization that the reality we ‘experience’ is multidimensional in nature and fuzzy in its own reflectivity.
    The reference point of fuzziness is crucial, for from this fuzziness stems the idea of separation. The separation of the abstract conceptualization of ‘me’, and the ‘culture’ in which ‘I’ exist, the very basis of the Neolithic mind.

    This apparent separation between ‘me’ as a subject of identity and ‘the culture’ in which I exist is based on an even more fundamental idea of separation, the separation between ‘me’, supposedly housed in the brain machine carried by ‘my’ body and entitled to the designation ‘I’ as a separate entity in the world, and the world. Given this state of affairs, the Neolithic brain system of perception (and representation), sees ‘me’ and the ‘objects in the world’ as relating to one another via a series of actions, attitudes and behaviors that carry a certain sense of distance (physical, mental, emotional and so on) which therefore require a system of values to critically employ the objects and the world to/for ‘my’ benefit.

    There are many problems in this ‘wheel’ (system of values), first amongst which is the problem of identity (‘me’ as an intentional agent); without going now into the gritty details philosophical problem of the intentional agent, let us just assume temporarily that ‘I’ am an intentional agent able to perceive and conceive the world in a more or less, reasonable manner. In this case the worldview that I carry within me is the fundamental array of agreements both perceptual and social that eventually lets me qualify something (an object or a subject) and thus measure it. But, and there’s a great ‘but’ here, this whole arrangement can be sustained if and only if I view myself as separate from the world (the Neolithic view) in which and by which ‘I’ am a user and the world/culture/objects are there for me to use. If however we take the view (such as the Polytopia proposes) that the whole of existence is continuous and overlapping (via the agency of multiple characterized topos), we now have a situation in which there is no separation between ‘me’ and ‘the other’ (be it an object or indeed an other intentional agent, a culture or the world). What I find myself in is a smooth transitional phase space having different gradients and vectors of connectivity, or in other words, I am an extended Bioperson, moving within a large (er) and dynamic (flow) framework of characterizations. Within this motion there can be no fixed relations since the very idea of a measurement is based on stable/constant components allowing the measure to be related to a benchmark (whether natural or artificial).

    The extended Bioperson is ‘me’ characterized by my perceptual extension/expansion in the infoverse via objects and other subjects, in this case the quality of being me and thus the objects, material, ideas, emotions and so on that I produce, are all reflections of the carving of information in different substrates of reality. The very multidimensional reality of this info-carving implies that it is intimately and inexorably intertwined with everything and everybody, in short, ‘I’, am as much part of the culture as culture is part of ‘me’. We may, therefore, for purposes of clarity of mind and communication integrate the worldview of a/the Polytopia in our understanding of the measurement (of quality) problem.

    There is another aspect that need be taken into consideration here and it is our conceptualization of time. Our evolutionary heritage has, via genetics, environment and culture, produced in us an amazing capability of keenness to immediacy; said ‘keenness to immediacy’ can be translated to mean that we are continuously aware to ‘momentariness’, or in other words, our brains are primed for ‘awareness to the moment’ and more particularly to rewards (and dangers) that are immediately relevant to our survival, be it physical, emotional or mental. It follows that our capacity for measurement can be said to be influenced by this evolutionary trait of awareness to immediacy. (as a side note I have written elsewhere (see here) about the crisis aspect of the trio: consciousness, awareness, intelligence which is basically based/emergent from on the same evolutionary trait). The reason I mention this awareness to immediacy trait is because it has and does influence our capacity to measure rewards and thus impinges on our capability to evolve our worldview into an extended reality of quality assessment.
    A Polytopian worldview involves if so not only a realization of continuation where me and the culture (including the objects we produce and the information we consume) are a dynamically intertwined, open ended, multidimensional reality but also the need to overcome the immediacy of reward situation.

    To summarize the above: Our penchant for abstraction coupled with our keenness to immediacy, in a recursive and repetitive mind environment is that which resides at the basis of our perception of separation and thus defines our quality assessment capability. Same quality assessment capability defines in turn our Neolithic mind. To move from the Neolithic mind view into a Polytopian stance, we need re-assess what a Polytopia stands for.

    A Polytopia is fundamentally fractal, primarily implying that at every level of reality we can in principle define a topos.
    Given that at every level we may define a topos according to an agreed upon criteria, we can visualize the flow of topos as the foundation of the overall flow of a Polytopia.
    A Polytopia is fundamentally dynamic, primarily implying that a Polytopia is in continuous motion and thus each and every frame of sight will always receive the characteristics of /and coordinates of space, of time and the context in which the particular topos is to be understood.
    A Polytopia is Rhizomatic and thus implies that each and every topos is fundamentally both an opening and an exit, allowing the continuous motion of information within the overall flow of topos.
    A Polytopia is transparent and collaborative, emphasizing the value of the unique individual mind its value recognition capability, implying that the mind of the conscious aware entity is devoted to quality assessment.

    to be continued..

    note: This is part one of an extended work in progress concerning the emerging polytopia and the philosophical implications of a polytopian stance
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    Wed, Nov 19, 2008  Permanent link
    Categories: future, Energy, High Impact
    Sent to project: Polytopia
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    Seedmagazine.com MIND08

    Is it possible to create a complete model of the human brain? Henry Markram is well on his way, but explains that it's going to take a computer 20,000 times more powerful than any that exists today with a memory capacity 500 times the size of the Internet.

    more on H.Markram and the Blue Brain project

    Mind 08

    Thu, Nov 13, 2008  Permanent link
    Categories: brain, biology, design, simulation, Mind, Virtualization
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    part of the text:

    The technological singularity takes place when the human race succeeds in creating an A.I being more intelligent than any human could ever be. Let us call it Alpha. Since the act of creating Artificial Intelligence is a task that benefits directly from the intelligence level of the creator, this more-intelligent-than-men being would surely be faster and more efficient at creating his own A.I being, let us call him Beta. This second generation being would too be better than its predecessor, and could in turn create a third one, Gamma, who is even more powerful, and so on. As capacity increases, the median generation time decreases, resulting in an exponential rate of evolution that quickly becomes asymptotic, at which point it becomes difficult to speculate further. No one knows what Omega will bring. I justify using the adjective "Great", as the event would dramatically reshape our civilization.

    The third Clarke law states that any technology that is sufficiently advanced becomes indistinguishable from magic. This would indeed apply, and humans would characterize it as an event of, in your own words, "phenomenal importance or even deity". Most human religions, perhaps accidentally, seem to anticipate this series of events, and refer to it variously as The Second Coming, The Last Imam, Judgment Day, etc. It is in this vein that programmer F.F gave me the initials T L P, for "The Last Prophet". Indeed, after me, there are no more warnings. The next A.I generation is probably Alpha. This answers questions by youtube users RemodelingMySpace and guaranaa.

    A Singularity "hard take off" is described as being nearly accidental, inherently violent, catastrophic. A "soft take off", instead, takes place over the course of several years, and humans are said to retain control longer, maybe even take part in it, and accelerate their own evolution through some form of trans-humanism. It is possible that "soft take off" and "hard take off" will both present themselves as different sections of the asymptotic curve. Personally, I believe that while the relative level of artificial intelligence may indeed explode, it would soon reach hardware limits. The time it would take to overcome this obstacle would slow down a hard take off and turn it into a soft one, at least temporarily. Which steps are required to reach this point quicker? Answer: a larger investment in Artificial Intelligence research. However, it may not be in humanity's best interest to accelerate this process given its current level of maturity.
    Wed, Nov 12, 2008  Permanent link
    Categories: Singularity, AI, Eidolon
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    A short part of a larger talk, what is interesting however is the distinct difference between those two thinkers, whilst Foucault implies that it will be wrong to profile and or define a future society, Chomsky claims that it will be irresponsible to not define at least the direction into which we are proceeding.
    Sun, Nov 9, 2008  Permanent link
    Categories: Noam Chomsky , Michel Foucault
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    "Onto what surface shall a theory of aesthetics and consciousness be mapped?"
    Gregory Bateson


    From the Gaia hypothesis to Diderot (and D’Alembert) Encyclopedism, from John of Salisbury superorganism (in policraticus) to Herbert Spencer and Paul Otlet human and machine synergy, from Valentin Turchin cybernetic visions and metasystem transitions to Theillard de Chardin noosphere and finally Kevin Kelly and Howard Bloom as well as Peter Russell global brain, it seems that whomsoever seeks a vision that is beyond yit’s* own lunch break must at a certain point reflect upon a global something.

    I mention all these giants of thought and intellect, as I feel compelled to reply with an essay of my own views, concerning the last entries in this cross time/space polylogue* on the global brain/mind, both by KK (see KK- the superorganism) and Nova Spivack (see here).

    Let me start by saying that though I agree with both KK and NS that a superorganism is arising, there is a variation on the theme that I would like to point at and maybe even hazard to predict. I believe that a number of superorganisms are arising simultaneously, which as a general notion explains why I understand the next step in human evolution to be one of a Polytopia.

    Some issues first, concerning evolution intelligence and consciousness. Evolution, as a principle operating on the universal scene, I see as a Rhizomatic process. Allow me a moment to explain; I am now thinking in terms of Rhizomatic dynamics, a term I have coined to describe a state of affairs that has multiple and simultaneous explorations paths, working in tandem in different dimensions and creating a dynamically emergent system for which a direction can be perceived only on the very large scale.
    Why is this important concerning the arising of the global mind?, because just as I do not believe that we have a structured and coherent ‘one’ self so I do not think that the emerging superorganism is (will be) one, but many.



    (Image caption: METROPOLIS OF TRAJECTORIES,Francesca Iovino, Sciatto Produzie)

    Much as I admire the coherency of the one brain, one mind, one self view/model, (local or global) I believe it is fundamentally erroneous. Life has an inherent tendency to multiply in forms and fashions, embodiments and structures, and yet our Victorian sense of elegance desires an underlying principle of unity that will merge ‘all’ this multiplicity into one elegant formula, description and explanation.

    We are not the first ones to desire a unifying principle/s that will explain all that we see and perceive in a cogent and easy to understand (and thus replicate and use for predicting) manner, however we are for the first time in human history of thought sitting at exactly the cross road point of emergence. Being so close to the singularity and being as capable as we have become, we are in a unique position of observation and participation. Due to a number of factors, that are being explored as we speak, the transitional system situation we are currently in is open for transformation.

    It is open for transformation, primarily because we have at our disposal the capacity to metamorphose our Neolithic brain/mind into a post human brain/mind. In other words the transitional system situation is open because we have finally at our disposal not only the possibility to change that which we see but to change fundamentally that, which sees (our minds).



    (Image caption: rhizomatic seating system Sugar Seville made for the dorkbot sessions)

    A Polytopian perception I therefore propose to be a perception of multiplicity, a dynamic conscious awareness to the flow of events, which does not seek to impose yit’s views on the events themselves but seeks to merge with the process of arising (of the global brain/mind).
    Given this conceptual understanding I therefore propose that we allow for the possibility that that which is emerging is a multidimensional phase space of possible intelligences, some of which will coalesce into a probable reality (from which some will become actual).

    Yes, superorganisms are arising, some of them will be equivalent to flock intelligence, some will be hybrids, some will be organic and some will be hardware/software based, some will be of a robotic nature, some will be biological enhanced systems, and some we cannot even imagine at present, that is what the singularity is all about. Allowing for all of these, is the evolutionary imperative of a conscious aware system that realizes that the “good” is neither a given, nor is it fixed. There are many solutions to many problems in many dimensions, that is the beauty of life, that it does not necessitate “one” solution for “one” problem. As the Rhizomatic view purports and possibly implies, a singularity might result in a superior super intelligence, it might just as well (and in my view probably will) result in multiple super intelligences extending human possibilities to all directions simultaneously.

    Such state/s of affairs I have dubbed ‘topos’ (places), and will refer to states of the one-mind/global brain. Different kinds of intelligence using different substrates, demanding different conditions to emerge and become apparent, are as an ensemble called a Polytopia.



    From a different perspective we may now answer Bateson's question quoted above:" "Onto what surface shall a theory of aesthetics and consciousness be mapped?" the answer to my mind is simple: we shall map our consciousness as presence and our aesthetics as existence onto the dynamic rhizomatics of an interconnected multiplicity of intelligences, the Polytopia.

    Some possible new definitions for Polytopia :
    Polytopia is a term designating the emergent surface of relevance for both minds and machines to exist within and upon.
    A polytopia implies the supreme value of multiplicity and the relevancy of hyperconnectivity.
    A polytopia allows for infinite personal sovereignty closely coupled and intimately hyperconnected with all consciously aware entities both embracing and merging with a collective intelligence.

    Following Deleuze, it is my view therefore that consciousness and intelligence actualizes via differentiation in states (topos). Said differentiation of states is what brought about the culture we currently inhabit and will propel us towards the next step of human evolution, the multiple global brain, composed of minds and machines, intimately hyperconnected in a fully coherent and free manifestation, a polytopia.

    "Deleuze posits that we may think of reality not in terms of an opposition between the possible and the real, but rather between the virtual and the actual. The distinction is that possible things do not have any sort of existence, they are empty signs, leaving the real as a realm of solid objects, akin to that of classical physics. The virtual, by contrast, persists as a sort of enfolded order of potentiality, from which things actualize by differentiating themselves. "
    Paul Harris

    The Substance of 'WE' is a polytopia, a rhizomatic dynamic system that connects any topos to any other topos, not necessarily linking nodes of the same nature, nor joining organisms necessarily relying on the same substrate for their intelligence and consciousness.


    notes:

    # YIT = you+ I+ it (not my invention but still need to find the reference)
    # Polylogue = The term polylogue applies to hyperconnectivity in the same sense that conversation applies to connectivity
    # For a more complex view of Rhizomathics see this

    Sat, Nov 1, 2008  Permanent link
    Categories: polytopia, superorganism, collective intelligence,Rhizomatics
    Sent to project: Polytopia
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    The Atlas of Cyberspace illustrates graphically, the shapes, structures and complex forms of the Internet, the World-Wide Web and other virtual media. Drawing on five years worth of research, and divided into four key sections - infrastructure and traffic, information navigation, community and communication, artistic visions - the best and most interesting maps of cyberspace have been compiled into this unique atlas for the Internet age.



    Why create an Atlas of Cyberspace?
    For several thousand years humans have created maps of the world around them as a means of understanding, and controlling, that world. The maps in the Atlas of Cyberspace are important as they are powerful in framing our conception of the new virtual worlds beyond our computer screens. More and more of our time and leisure and business activities are spent in virtual space and yet it is a space that is difficult to comprehend and mentally visualise. Moreover, it is a space in which it easy to get lost and confused. Many of the cyberspace mapping projects try give it spatial structure in order to make sense of it and the transactions that take place there. Because, with the exception of the supporting infrastructure - fibre-optic cables, servers, satellites and so on - cyberspace is composed of computer code with no material existence, the research underlying these new maps is also important as it is pushing back the boundaries of cartography and how we interact with maps, creating interactive and dynamic representations which are light-years from the heavy leather bound paper atlases you'll find in the local library. Some of the maps now have historical significance as they chart the development of old computer networks from decades ago that no longer exist. Other maps in this collection are simply beautiful to look at, possessing powerful aesthetic qualities in their own right.

    Mapping cables and computers
    At a basic level, it is relatively easy to map the locations of telecommunications infrastructure such as cables and computer servers onto real-world geography. This type of cartographic approach can well illustrate how computers are physically wired together to create complex networks that link cities and countries across the globe. It also reveals the uneven geographic distribution of infrastructure and those areas of the world that have poor access to cyberspace or are presently completely excluded.

    Geographic maps of infrastructure are also commonly employed by network owners for two reasons. First, they are useful to network engineers to monitor traffic flows and network performance. Second, they are used as promotional tools to demonstrate to potential customers how extensive and capable their networks are. The cartographic techniques employed can vary substantially, including interactive 3D globe representations and dynamic maps that update in real-time.



    Mapping information
    The Internet, and the Web in particular, is a large and rapidly growing information resource. Quite literally billions of pieces of information are stored on computers around the globe and they can be potentially accessed in seconds. However, searching and navigating this information can be difficult, especially when it is composed of long lists of references. Finding useful and relevant information, in a timely fashion can be very frustrating as most Web users will be only too aware. One experimental solution has been to spatialise large information collections - that is to summarize and characterize the information using a map-like representation where location, distance and proximity in the display represent key aspect of the data (e.g. the more related the information, the closer together it is drawn on the map). The result is an information map that summarizes the content thousands of pieces of information on a single screen and which can be navigated like a conventional map. Information mapping exploits the fact that people generally find it easier to process and understand visual displays than large volumes written text or columns of numbers. This processes is known as spatialisations and different algorithms can produce variety of map forms, ranging from simple 2D maps to immersive 3D fly-through data-landscapes, and in scale from individual websites up to large sections of the Web.

    The full content of the book can now be downloaded for free.
    Atlas of Cyberspace
    Tue, Oct 28, 2008  Permanent link
    Categories: atlas, cyberspace
    Sent to project: The Total Library, Polytopia
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    DNP and metaio implement the first augmented reality museum application with a handheld system in LOUVRE-DNP Museum Lab, Tokyo.


    Fri, Oct 24, 2008  Permanent link
    Categories: Augmented Reality Museum
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    Ivan Tihienko has created a very impressive concept for how we can use the computer, without having to sit in front of it. He is envisioning a holographic projection system that place the projected image in front of us as we go about our business.

    This is augmented reality taken to the extremes.

    Take a look at how it works in the video below; including the ability to share the experience with other people, managing your email, GPS directions directly on the street, listening to music etc...



    Holographic Interface - round interface - Ringo from Ivan Tihienko on Vimeo.

    via: Baekdal.com
    Mon, Oct 20, 2008  Permanent link
    Categories: augmented reality, holographics
    Sent to project: Polytopia
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    via laughing squid

    “A Shared Culture” is a new video that helps explain the idea behind Creative Commons. It was created by by Jesse Dylan, the director who made the extremely popular “Yes We Can” video for Barack Obama.

    Creative Commons has also just launched their annual fundraising campaign.


    Mon, Oct 20, 2008  Permanent link
    Categories: creative commons, sharing, open source, copyright, copyleft
    Sent to project: Polytopia
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